TheColdHands’s Secret Societies: Brotherhood of the Deep

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Authors: TheColdHands, Captain Lime

Last revision: 29 Jan at 23:26 UTC

File size: 19.53 MB

On Steam Workshop

Description:


Those who control the ocean, the Brotherhood of the deep

This mod necessarily requires Gathering Storm

Promotions
  1. Intertidal
    Unlocked by looting Tribal Villages. Water tiles gain +1 production (+2 if has feature), Specialized districts gain +1 amenities if adjacent to water tiles. Allows you to Embark any unit.
  2. Bathyal
    Unlocked in Medieval Era. Allows the construction of fishing boats on any water tile. Coastal cities cannot be put under siege. Your Trader units are immune to being plundered on water tiles. Units gain the ability to enter Ocean tiles.
  3. Abyssal
    Unlocked in Industrial Era. Allows you to construct the Shrines to the Sea, a powerfull replacement to Flood Barrier that unlocks early. Embarked units can attack in water, naval units can heal on neutral territory.
  4. Hadal
    Unlocked in Atomic Era. Water improvements gain +1 Science and +1 Faith. Unlock the Requiem of the Deep project.

Shrines to the Sea

Unique to Brotherhood of the Deep
This Flood Barrier replacement who unlocks early, gives +1 culture for every water tile in your territory and accelerates the rise of ocean levels

It is recommended, but not mandatory, to use Sukritact’s Oceans

CREDITS

  • SQL code: TheColdHands
  • 2D Art: RMinaj