CEMN’s AI vs AI Campaign Map Autoresolve (Unofficial DeI Submod)

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Author: CEMN

Last revision: 12 Sep, 2024 at 14:05 UTC (1)

File size: 199.73 KB

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Description:
Screenshots taken around turn 100 during different campaigns.

This submod adjusts how certain AI factions expand to create different maps each campaign, with a few regional powers. The AI generally struggles to defend huge empires, because it’s too stupid to decide where to attack and defend. Therefore, medium-sized factions are the most difficult opponents for the player to fight.

This mod adjusts AI vs AI autroresolve bonuses in order to achieve a few things:

– Rome will always expand and dominate with time, but at a slower rate than the DeI standard.

– Rome is less likely to expand into Greece right away after taking Appollonia. They’re now more likely to expand north towards Cisalpina, or into Sicily.

– Macedon is more likely to survive and expand to become a regional power.

– The Seleucid Empire is highly likely to remain a large empire, and focus on Mesopotamia and the Levant rather than get lost in the far East.

– The Ptolemaic Empire is more likely to remain in control of their Egyptian heartlands.

– Armenia is more likely to survive, but not grow, to keep them from being defeated early by the Seleucids every campaign.

– Parthia is more likely to grow into an empire over time.

NOTE: EXCEPT FOR ROME PREVAILING, NONE OF THESE OUTCOMES ARE GUARANTEED.

– This submod is "light touch" so that each campaign will generate a different campaign map. Parthia might be defeated on turn 5 in one campaign if RNG conspires against them, and they might dominate the East on turn 100 in the next campaign.

– I’ve used these changes over the last few years, and I occasionally revisit old campaigns with a Reveal Map cheat to see what the AI was up to, and I have seen very different campaign maps.

– This submod uses a modified version of the autoresolve script in Age of Hellenism. Shoutout to ~Seleukos.I.Nikator~ for granting me permission to use it for this submod. Link to AoH below!

https://steamcommunity.com/workshop/filedetails/?id=2029709144

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Revisions:

Old revisions of this mod are available below. Click the link to download.