More Minor Bounties
V.4: Expanded the list of factions that will pay out a bounty for almost every character this mod affects.
New bounties in V.3:
– Displaced Peasants (same as Empire Peasants)
– More flavors of Farmer
– Fogmen, Heavies, Princes
– Manhunters
– All kinds of Mercenaries (low chance, but you’ll see them occasionally)
– All flavors of Shinobi Thief (same chance as Mercs, so not super common)
– Twitchy Bar Thugs (doubled vanilla bounty, because what the heck kind of bounty is 500 with a chance to be as low as 250?! WHO DESIGNED THIS AAAAAGAHGH)
Adds a chance for bounties to spawn on a bunch of characters, and adjusts the odds/price for some already existing bounties. The bounties shouldn’t be overpowered or excessive by any means; but as this is my first mod, I wouldn’t expect perfect balance either.
Bounties added to:
– City/United Heroes, Bosses
– Dust Bandits, Bowmen, Bosses (upped to balance with underlings having bounties)
– Empire Peasants
– Escaped/Ex-Servants
– Flotsam Ninjas
– Hungry Bandits, Leaders
– Peasants, Farmers
– Raiders
– Sand Ninja (made their bounty a bit more variable)
– Skeleton Bandits
– Slavers, Bosses
– Starving Vagrants
– Swamp Ninja Chunin, Genin, Jonin
Revisions:
Old revisions of this mod are available below. Click the link to download.