No more HP system
Games from and including Rome 2 have a system in battles where all units have a health bar that ticks down with attacks. This actively makes these games worse as combat is inconsistent and very slow at the start. Ranged combat especially is an absolute joke as you can have a unit taking no losses before suddenly dropping like flies. Why CA are so obstinate in keeping this inherently bad system is beyond me.
I haven’t played Attila in a while but I made this mod a bit ago that does what it says on the tin really: removes HP where possible. Anyway, I can’t remember if there are any issues so please let me know if you find any.
Attack is now halved and defence doubled to balance battle pace
Calibration distance of missiles is reduced to make missiles less overpowered
Revisions:
Old revisions of this mod are available below. Click the link to download.