Arknights Iberia
Need DLC:
Gathering Storm, Rise and Fall
Ability: El Dorado Water Tiles +1 Science, +2 Gold, +1 Production, Coastal Tiles +1 Culture, +2 Faith, +1 Food. Golden Age’s Dedications you’ve chosen will not expire but take effect in every Golden Age. Naval units can spend Gold to found city on adjacent valid tile.
Iberian unique naval unit with high bombard strength, can make coastal raid. Your land units could teleport to a plot where stands a Golden Flagship.
Iberian unique building that replaces the Lighthouse. +25% combat experience for all naval units trained in this city. +1 Food on all Coast tiles for this city. +1 Trade Route capacity, if this city does not yet have a Market building. Can trigger a culture bomb. Water tiles within 6 tiles +2 Production, +2 Food. Naval units and Embarked units receive +2 Movement within 10 tiles.
Iberian unique district that replaces the Holy Site with less cost. Gain a major bonus from each coast adjacent. This city could build an extra district, and provide +100% Production towards Harbor and buildings in it. Allowed to purchase city center, holy site and harbor buildings with Faith in this city.
Ability: Eternal Wrath When a Shrine or worship building was Built, gain a Melee Unit and a Ranged Unit with +2 Movement and +5 Combat Strength. Iberian Religion will spread to nearby cities when Melee or Ranged units defeat a major civilization’s unit. Melee and Ranged units do full damage against cities following the same religion as Iberia while Ranged units won’t suffer a strength penalty either.
Ability: Fire of Castigation Religion units grant +1 spread. Inquisitors may enter foreign lands without Open Borders. At begin of every turn, you will receive Science, Culture and Gold from foreign cities converted to your religion, amount equal to 100% of their yields, then provide all your cities Production equal to 20% of sum values of those yields. If located in a city converted to your religion, religious units receive +5 Religious Strength, receive extra +30 for Inquisitor.
Ability: This Lantern Undying If less then 50 health, units will heal even if moved. Grant Great Engineer and Great Scientist points equal to 50% of Harbor’s buildings’ costs you built. Every time you grant a great person, provide all your cities production equal to 50% of its great person point cost based on its era.
- 12/21/2024 Optimized the UI panels: Now you can’t choose Golden Age Dedications you’ve chosen before, and you can review Dedications you’ve chosen before in the Era Progress Panel. Enhanced Irene’s ability (Forgive me for my selfishness towards our lovely little bird).
- 12/17/2024 Important update:
- Completed effective agenda and diplomatic texts
- Remade almost all abilities
- Added and remade regional and architectural models
- Optimize texture mapping
- Optimize background music
- 7/25/2024, we attempted to fix a bug that may cause online synchronization issues; Fixed the issue where the Golden Kingdom capability was ineffective for some focus points.
- 3/26/2024 with the help of IthildinX, a unique model was added to the Iberian Eye.
- 2/3/2024 The original selection interface will be adapted.
- 2/2/2024 Optimize UI buttons. Cities established by the navy can enjoy the effects of religious colonization. Any unit with usage or initial promotion will now be prohibited from boarding.
- 2/1/2024 Release. The bonus scope of the "Iberian Eye" and the adjacent bonus of the "Iberian Church" were weakened; Known issue: Cities established through naval units cannot enjoy the effects of religious colonization.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Revisions:
Old revisions of this mod are available below. Click the link to download.