Enemy Power Unleashed

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Author: core one

Last revision: 2 Mar, 2019 at 14:34 UTC (1)

File size: 753.66 KB

On Steam Workshop

Description:

This add-on adds new skills to the enemies. Common skills include Fortify, Armor of Frost, Haste and etc.
Advanced skills include Bone Cage, Erratic Wisp and etc. Warrior would get more knockdown skills.

Don’t be surprised when you see skills like Mass Shackles of Pain and Laser Ray (Cursed).

Checkout the video showcase in here: https://www.youtube.com/watch?v=QH4xQ1u-0II

Check the change log for more details.

It is recommended to use Core Game Rebalance add-on together with this add-on:
https://steamcommunity.com/sharedfiles/filedetails/?id=1621250187
Core Game Rebalance is an add-on that would add talents to enemies and change some game balance settings. If you want extra enemies, check out this add-on too: https://steamcommunity.com/sharedfiles/filedetails/?id=1638143440

Known problems:
1) The new skills added to the enemies would appear in the next act. It is because the data is already in the game save. Looks like it need advanced patching skills (Osiris/scripting) in order to add new skills to existing act. ( According to my question in forum: http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=651622#Post651622 )
The new skills should appear in Fort Joy if you enable the mod before starting a new campaign.

It is recommend to save the game before enabling the add-on, in case anything would be broken.

2) Elemental arrowhead. In the original game without mod, I only see Ifan in Fort Joy (AI) casting it to get the buff. Currently the AI may not be able to cast elemental arrowhead and shoot in the same round. It may just get the buff and move around (it moved because it may want to move near to the character with the lowest armor). This is an AI engine problem.
Check out this post for a discussion about the AI deficiency in this game https://steamcommunity.com/workshop/discussions/18446744073709551615/1734339624801556432/?appid=435150

So Firebrand and Venom Coating is added to some rangers.

3) Blinding Radiance
Some enemies just cast this spell without doing damages. This spell boosts the caster to have 20% more air resistance. Looks like AI consider it is a good buff. But it costs 2AP and the buff for air resistance just last for one turn.

So it may be desirable to allow the caster to cast this spell only if the estimated damage is greater than a certain value. (some settings of the mages were edited in the engine editor)

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.