Map refinement of the Chinese region
The map of China region has been refined, resulting in approximately double the number of provinces in the area. The main references used were the "Historical Atlas of China" and the "History of Ming," adopting the administrative divisions and place names from Ming rather than modern ones. The development level assignment mainly referred to the "Du Shi Fang Yu Ji Yao." Some provinces in the Chinese region have been added with distinctive modifications.
Note: this mod only supports English.
The newly added provinces are as follows:
松江 (Songjiang), 常州 (Changzhou), 南通 (Nantong), 嘉兴 (Jiaxing), 湖州 (Huzhou), 台州 (Taizhou), 处州 (Chuzhou), 衢州 (Quzhou), 池州 (Chizhou), 太平 (Taiping), 九江 (Jiujiang), 袁州 (Yuanzhou), 临川 (Linchuan), 广信 (Guangxin), 临江 (Linjiang), 漳州 (Zhangzhou), 延平 (Yanping), 莆田 (Putian), 高州 (Gaozhou), 香港 (Hong Kong), 贺州 (Hezhou), 庆远 (Qingyuan), 岳州 (Yuezhou), 郴州 (Chenzhou), 永州 (Yongzhou), 永顺 (Yongshun), 邵阳 (Shaoyang), 汉阳 (Hanyang), 德安 (De’an), 承天 (Chengtian), 郧阳 (Yunyang), 施州 (Shizhou), 夔州 (Kuizhou), 顺庆 (Shunqing), 潼川 (Tongchuan), 龙安 (Long’an), 雅安 (Ya’an), 淮阳 (Huaiyang), 潢川 (Huangchuan), 卫辉 (Weihui), 彰德 (Zhangde), 登州 (Dengzhou), 沂州 (Yizhou), 曹州 (Caozhou), 东昌 (Dongchang), 广平 (Guangping), 泽州 (Zezhou), 天津 (Tianjin), 榆林 (Yulin), 安康 (Ankang), 庆阳 (Qingyang).
The distinctive modifications to the newly added provinces are as follows:
北京 (Beijing) – 京师 (Capital of China): Prestige 0.75, Mandate of Heaven +0.2, Administrative capacity 400, Local war score +1.
南京 (Nanjing) – 旧都 (Old Capital of China): Prestige 0.25, Mandate of Heaven +0.1, Talents 1, Administrative capacity 200, Local war score +1.
宁远 (Ningyuan) – 山海关 (Shanhaiguan Pass): Fortress level +2, Local defense efficiency +0.25, Local war score +1.
张掖 (Zhangye) – 嘉峪关 (Jiayuguan Pass): Fortress level +2, Local defense efficiency +0.2, Local war score +1.
榆林 (Yulin) – 镇北台 (Zhenbeitai): Fortress level +2.
呼伦贝尔 (Hulunbuir) – 呼伦贝尔草原 (Hulunbuir Great Grassland): Cavalry charge +2, Global manpower +0.1.
凉州 (Liangzhou) – 山丹军马场 (Shandan Military Horse Farm): Cavalry cost -0.25.
徽州 (Huizhou) – 徽商 (Hui Merchants): Number of merchants +1, Trade efficiency +0.1.
太原 (Taiyuan) – 晋商 (Jin Merchants): Number of merchants +1, Domestic trade power +0.1.
潮州 (Chaochow) – 潮商 (Chao Merchants): Number of merchants +1, Foreign trade power +0.25.
广州 (Canton) – 十三行 (Thirteen Hongs): Local trade power +0.5, Local spread of ideas +0.2, Trade distance +0.5.
南京/苏州/杭州 (Nanjing/Suzhou/Hangzhou) – 江南织造 (Jiangnan Weaving): Tax +1, Goods produced +0.5.
常州/太平/九江/长沙 (Changzhou/Taiping/Jiujiang/Changsha) – 江南米市 (Jiangnan Rice Market): Local trade value +0.5, Local trade power +0.2.
北京/苏州/广州/汉阳 (Beijing/Suzhou/Canton/Hanyang) – 天下四聚 (Four Gatherings): Reduced cost for local development +0.5, Devastation -0.5.
赫团阿拉 (Hetu’ala) – 兴京 (Xingjing): Cavalry combat ability +0.5, Number of Banners +1, Land warfare prestige +0.2, Global manpower +0.1.
沈阳 (Shenyang) – 盛京 (Shengjing): Administrative capacity 100, Acceptable culture +1.
济南 (Jinan) – 泰山 (Mount Tai): Mandate of Heaven +0.05.
Other modifications include:
Losing Beijing will cause the Mandate of Heaven to decrease by 0.1 (original 0.05) over time.
Add tribute relations between the Wild Jurchens and Tibet regions and Ming.
Increase the growth of Mandate of Heaven for new dynasties to 0.5.
Optimize mission requirements for provinces in China.
Add ruler traits for Ming and Qing monarchs.
Without DLC, countries with over 100 provinces in other regions also have potential conditions for triggering revolutions.
Unique ideas are added for separatist regimes in China (such as Wu and Yue).
Full control of Taiwan by Qing starting from 1684 is added.
In the face of the crisis of the Ming Dynasty losing control of the south, a new option is added, namely "Min" (originally there were options for "Wu" and "Yue").
Revisions:
Old revisions of this mod are available below. Click the link to download.