KJW’s Medical Expansion – Core

If you liked this item, please rate it up on Steam Workshop page.

Author: KJW

Last revision: 18 May at 16:00 UTC (17)

File size: 35.52 MB

On Steam Workshop

Description:

This mod serves as a core for KJW’s Radiate Rewrite, along with upcoming KJW mods. It has a feature set in its own right, which is expanded when KAM is loaded.

Wiki[kjws-arma-enhancements.gitbook.io]

Features:

  • Blood Data! Your blood will now properly transmit diseases and its other information to units!
  • IV Capacities! IVs have a maximum number of IV bags that it can take! This is set in config and is disableable.
  • Blood Types! Gone are the days of blood types per profile, your blood type is now linked with your Steam ID (in Multiplayer)!
  • Centrifuge! Spin the blood, find stuff out about it!
  • Leave Body Respawn! Want to respawn but still want the medics to have their fun? Now you can!
  • KAM Compatible! With KAT Medical loaded, this mod will interface properly with their SpO2 and blood clotting systems. (SpO2 is a part of ACE Medical in the next ACE update and will be transferred to there accordingly).
  • The mod also adds blood group and medic patches to USP uniforms if ACEAX is loaded.

Discord: https://www.discord.gg/yHr4hJPPdG
Twitter: https://twitter.com/spicybagpipes
Github Repositories are accessible through my Discord; PRs are welcome!

Interested in joining an 18+ Sunday serious-but-chilled Milsim? We run persistent Infantry campaigns in the format of a NATO Infantry Task Force, so you’ve always got the ability to keep things fresh; come join the Allied Reaction Force!
https://www.discord.gg/fBRaddZZVV