Redcoat Faction
1.3 – Requires "Redcoat Apparel" – https://steamcommunity.com/sharedfiles/filedetails/?id=2293464450
1.4/1.5 – Now contains the Redcoat Apparel mod, hopefully temporarily.
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Adds a hostile faction of Redcoats.
Requires Redcoat Apparel mod. [1.3 only; included in 1.4/1.5]
Pawn types – Foragers, Hunters, Soldiers, Royal Soldiers, Colonels
Weapons – Bolt-action rifles only without one or more of the following mods loaded first:
Primitive Weapons (Continued) (pistol, blunderbuss, musket)
https://steamcommunity.com/sharedfiles/filedetails/?id=2621940474
Martini-Henry Rifle (Continued) (rifle)
https://steamcommunity.com/sharedfiles/filedetails/?id=2609873403
Pirates! Gold (flintlock pistol, blunderbuss, sabre)
https://steamcommunity.com/sharedfiles/filedetails/?id=2599107582
Vanilla Weapons Expanded (musket, pistol)
https://steamcommunity.com/sharedfiles/filedetails/?id=1814383360
The Black Armoury – 1.3
https://steamcommunity.com/sharedfiles/filedetails/?id=2384135760
The Black Armoury (Continued) – 1.4
https://steamcommunity.com/sharedfiles/filedetails/?id=3122117511
Kit’s Gunpowder Weapons (Continued)
https://steamcommunity.com/sharedfiles/filedetails/?id=3413714419
Some may be slightly anachronistic, but hey – weapon variety.
Includes pawn/faction/settlement namer.
I am not an expert on redcoats; I just threw this together. All suggestions welcome.
Revisions:
Old revisions of this mod are available below. Click the link to download.