Kaige More Realm Traits
Adds additional Realm traits to the game.
Astral Tear: Random chance of Astral Ritual Circles & Astral Rifts spawning
Awakened Inventions: Random chance of Derelict Workshops spawning
Bandits: Random chance of Brigand Camp & Pirate Cove infestations spawning
Demon Invasion: Random chance of Chaos Ritual Circles spawning
Here There Be Dragons: Random chance of Dragon’s Lairs spawning
Here There Be Monsters: Random chance of Monster Dens & Great Birds’ Nests spawning
Living Dead: Random chance of Haunted Graveyards, Shadow Ritual Circles, & Forsaken Coves spawning
Astral Plane: +3 Astral Affinity, -3 Materium Affinity. Astral Monsters & Astral units are common. Spells cost 20% less casting points, and magic attacks do +20% damage
Chaos Plane: +3 Chaos Affinity, -3 Order Affinity. Fiends & Chaos units are common. All units get Power from Slaughter
Materium Plane: +3 Materium Affinity, -3 Astral Affinity. Constructs & Materium units are common. Hurry Production for buildings is 50% cheaper. Hurry Production for units is 25% cheaper
Nature Plane: +3 Nature Affinity, -3 Shadow Affinity. Fey & Nature units are common. All units except Constructs & Undead receive Natural Regeneration
Order Plane: +3 Order Affinity, -3 Chaos Affinity. Celestial & Order units are common. Whenever a unit kills another unit without Sinner (-1 Status Resistance, -1 Spirit Resistance, max 50 stacks), that unit gets a stack of Sinner permanently
Shadow Plane: +3 Shadow Affinity, -3 Nature Affinity. Undead & Shadow units are common. Whenever a non-construct, non-elemental, non-undead unit dies, it is resurrected and transforms into a Zombie. Undead units have a 30% chance to apply Weakened on their attacks. When they kill a Weakened unit, they gain a stack of Strengthened
Flame Infused: Independent units get Scions of Flame, Searing Steel, & Fiery Arrows