Mordekaiser Class Rebalanced

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Author: Zynth

Last revision: 21 Mar at 06:13 UTC (1)

File size: 40 MB

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Description:

This is a mod that rebalances the Mordekaiser Class so that it won’t make the game unbelievably easy (In this state the Class is still very strong and works in any team comp as a frontline monster.

About: I really love the design of this mod, the way Mordekaiser is presented in this mod is unbelievably beautiful, but the numbers are far too high, so I made this mod! I am open to making some further changes

I have updated the localization for only English.

The mod conflicts with the original Mordekaiser Class and is currently standalone (I have no idea how to make it dependent on the original and would greatly appreciate help on this because the original creator deserves the credit)

Changes made:

Resitances: Stun, blight, Disease Majorly Reduced (from 200 to far lower numbers)
Bleed, move, debuffed slightly reduced (still basically unbleedable)

Weapon and Armor

– Weapon Damage Lowered to slightly below Crusader Scaling (5-11 to 9-17)
-Hp Lowered to Bounty Hunter Scaling (25 -45) This is Offset to be much higher thanks to his unique quirk increasing his HP significantly more to make him have more health [Gained after using his Realm of the dead]
-Protection on armor lowered (maxes to 15% instead of 30%)

-Skill 1 (and 6) (Mace of Spades) Nerf to stacking effect (30% damage quest end to 15% combat end) targets 12 (was 1234)
Can be used at rank 12 (used to be 1) Crit chance changed to 4% scaling to 8%

-Skill 2 (and 7) (Obliterate) (7) Nerfed crit on Rank 1 to 15% (was 50%),Can now only be used in rank 1 (was rank 1 and 2) Damage multiplier reduced to 70% (was 110%)

-Skill 3 (Indestructable) Reduced to Aegis 1, Healing Reduced from 10% max hp scaling 30% to 10% max hp scaling to 20%

-Skill 4 (Death’s Grasp) Damage reduced from to 35% (was 75%)

-Skill 5 (Death Realm) Limited duration based on stress (reach 100 stress and become afflicted, then death realm ends) Higher ranks in Skill 5 give stress reduction and all moves used in death realm will stress Mordekaiser and increase stress gain. (except skill 10) Mordekaiser is stunned upon exiting death realm

-Skill 6 (Mace of Spades Death Realm) Acc lowered to 120 (was 500), Damage lowered to 90% (was 120%)

-Skill 7 (Obliterate Death Realm) Acc increased from 85 to 120 (matches other skills) damage reduced to 70% (was 120%)

-Skill 8: Heal reduced to 30% of max HP from 50% of max HP

Skill 9: damage 10% (was 65%), Heal reduced to 2 (was 5) per target hit (once per battle)

—–Trinket Changes—-
-Set Bonus (Morellonomicon + Riftmaker) changed to 10% leech (was 50%)

Trinket 1: Jak: Sho
Trinket Type: very rare (Was Comet)
Price: It is now worth gold instead of shards
Maxhp: reduced to 5 (was 30)
Protection: reduced to 10 (was 30)

Tinket 2: Gargoyle Stoneplate
Trinket Type: very rare (was comet)
Price: It is now worth gold instead of shards
Max hp: reduced to 2.5% (was 15%)
Damage Reduction: reduced to 2% (was 10%)

Trinket 3: Rfitmaker
Trinket Type: Crimson Court (was Comet)
Price: It is now worth gold instead of shards
Damage 10% (was 35%)
Max Hp (2%) was 20%
Accuracy 5 (was 10)
Spd 1 (was 5)

Trinket 4: Morellonomicon
Trinket Type: Crimson Court (was Comet)
Price: It is now worth gold instead of shards
Crit 2 (was 25)
Ignore pen 10 (was 100)
Acc 5 (was 10)
Damage 5% (was 25)

Trinket 5: Radiant Virtue
Trinket Type: very rare (was Comet)
Price: It is now worth gold instead of shards
Max Hp 2% (was 20%)
Speed 5% (was 10%)

Trinket 6: Spirit Visage
Trinket type: Very rare (was comet)
Price: It is now worth gold instead of shards
Max Hp 2% (was 20%)
Prot 5% (was 20)

Trinket 7: Void Staff
Trinket type: is still comet
Change Price to Shard 160
Damage 4% (was 20)
Crit 1.5% (was 20)
Accuracy 5% (was 10)
Armor Pen 25 (was 40)

Trinket 8: Rylai’s Crystal Scepter
Trinket type: is still comet
Changed Price to Shard 140
dmg 5% (was 25%)
Hp 1 (was 10)
Prot 2.5 (was 10)

Trinket 9: Shield of the Iron Revenant
Currently unchanged (will be changed later)

——–"starter" trinkets———-
Rarities Changed to rare (except Doran’s shield)

1: Doran’s shield
Price: 12500 Gold (was 1 gold)
Heal now applies after getting hit

2: Bramble Vest: Protection reduced from 30% to 20%
Price: 25 Crystals (was 1 gold)

3:Plated Steelcaps: Reduced Protection from 15% to 5%, Reduced spd from 4 to 2.
Price: 25 Crystals (was 1 gold)

4:Seeker’s Armguard: Damage lowered (20% to 5%) Protection, on Kill gain 1% protection chance lowered from 100% to 20%
Price: 25 Crystals (was 1 gold)

Darkness Rise Quirk:
scaling 1hp to 10hp (was 4-40)
scaling 1% hp to 10% (was 4-40)

At Rank 10 Reduced: damage from 20% to 5%, crit from 20% to 1%, Protection from 20% to 5%, Dmg Reduction from 20% to 5%

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Revisions:

Old revisions of this mod are available below. Click the link to download.