Biotech Capacitor Genes – Balanced
With the help of Nano-robotics pawns of the rim have achieved a new era.
Introducing "Capacitor Genes"!
Based on the gene, a number of nanites are added to a person’s xenogenome, optimizing the pawn’s genetic code as never seen before, allowing for more beneficial genes to be incorporated into the pawn without the downside of metabolic deficiency.
Adds multiple genes that increase the metabolism at the cost of complexity.
Tier 1:
Archite Capsules: 1
Complexity: +3
Metabolic Efficiency: +3
Tier 2:
Archite Capsules: 2
Complexity: +6
Metabolic Efficiency: +6
Tier 3:
Archite Capsules: 3
Complexity: +9
Metabolic Efficiency: +9
Tier 4:
Archite Capsules: 4
Complexity: +12
Metabolic Efficiency: +12
Tier 5:
Archite Capsules: 5
Complexity: +15
Metabolic Efficiency: +15
Tier 6:
Archite Capsules: 10
Complexity: +30
Metabolic Efficiency: +30
1.If you want to test this mod and see how it, using dev-mode you can edit a person’s genes, you can find them under the name Balanced_Capacity_Booster_Tier_X.
2.All the genes are obtainable as any base game genes (Traders, Quests)
3.All Capacitor genese stack, for a total of +75 metabolism.
1.The balance of this mod is based on the "Archite Metabolism" gene. So probably balanced.
I am welcome to feedback on this matter.
2.Removing the mod mid-playthrough, causes some one time errors to happen.
The OP version of this mod can be found here: Biotech Capacitor Genes – OP
Portions of the materials used to create this content/mod are trademarks and/or copyrighted works of Ludeon Studios Inc. All rights reserved by Ludeon. This content/mod is not official and is not endorsed by Ludeon.