Dynamic Mercantilism

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Author: DudeChris33

Last revision: 5 Apr at 00:59 UTC (4)

File size: 73.79 KB

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Description:

Mercantilism just being a button that you click until its high enough is quite lame, especially because most people don’t care to do even that. This mod seeks to make a previously boring resource more interesting.

Basically it makes mercantilism a scaled modifier that acts more as an equilibrium point than a pooled resource. Twice a year your mercantilism will increase or decrease towards this equilibrium point.

Modifiers that increase your equilibrium:
– province trade power
– domestic trade power
– goods produced
– trade steering
– certain government reforms

Modifiers that decrease your equilibrium:
– institution spread
– trade efficiency
– foreign trade power
– global trade power
– certain government reforms

Compatible with everything*, built for Vanilla, Extended Timeline, and Ante Bellum. Make sure you load this before any overhaul mods.

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Revisions:

Old revisions of this mod are available below. Click the link to download.