Creative Freedom [BepinexMods]

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Author: Kastuk

Last revision: 11 Dec, 2024 at 20:32 UTC (5)

File size: 2 MB

On Steam Workshop

Description:

Pack of limits breaking patches to make constructing less restrictive and add more features to Creative Mode.

Features, available in survival
– skip collision checks for structures, so you can overlap things and place cables under devices and circuits. Added keys in Controls settings to unlock limits (hold X by default).
– unlocked rotation limits (disabled by default. as for now it have problem with smart rotation by C, still useful with manual rotation).
– raised jetpack effective height (configurable).
– changeable mine drilling speed (in config file) – modifier for vanilla value now.
– rename cardboard boxes (no need, it’s in vanilla).
– change Dial value by Labeller (already in vanilla).
– label door sides separatedly (by using special symbol in name, can change in config, @ by default).
– experimental. Add old torpedo rack into Furniture kit and unlock slot types. Can fit any item inside, but only tanks have adjusted positions.

Creative Only:
– spawn menu set to constant scale mode (to fix tiny menu size on wide screen).
– spawn completed structures (last build stage).
– endless jetpack without fumes (no need propellant).
– speedup jetpack by Shift (like in FuelJetpack mod).
– endless terrain manipulator, which can place dirt anywhere.
– Incompleted. Option to place ore and geysers (put ore or tank into tool). Mineables will appear after saveload, geysers is useless for now.(disabled due to privatized PaintVoxel method, can’t break in yet).
– clean built-in nightvision by N for any race.
– long burning flares and chemlights.
– bigger range of zoom by FieldOfView keys, can look close at celestal bodies and far structures.
– rename any thing by Labeller (walls and characters too).
– unlock hidden items for spawn menu, like Security Camera and other disabled stuff (also show their info in Stationpedia). Turn on in config to use.

Config file to modify parameters or switch features will appear there: Stationeers/BepInEx/config/CreativeFreedom.cfg

Installation.
Install BepInEx and the StationeersMods plugin: https://github.com/jixxed/StationeersMods

Problems:
Cannot collide frame-full structures like claddings and frames, it can be placed after warning, but one of collided things will disappear after save-load.
Unlocked rotations not let rotate by smart rotation C key. Can use with manual rotation keys.
Unfinished terrain manipulator. It can place ore and geysers (put ore or tank inside), but they’ll appear after save-load.
Some limits not fully unlocked for wall mount constructions.

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