Reimagined CK3 – New Lifestyle Traits

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Author: Thegrinch

Last revision: 3 Apr, 2024 at 00:48 UTC (3)

File size: 889.27 KB

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Description:

A Reimagined CK3 series that focuses on creating modular addons that improve player agency, the impact of their choices and makes the “world” feel more alive. These mods will initially more often come as singular traits/decisions/events that will then be expanded on.


Additional Lifestyle Traits – am beginning to add where traits are automatically assigned

This adds additional Traits – below are some examples

***NEW*** TOURNAMENT CHAMPION – is added when winning a Tournament

+5 Prowess
+5 Attraction Opinion

+20% Hastiluder Trait XP
+0.1 Renown / Month
(10 Point Cost)

***NEW*** EXECUTIONER- is added when a character receives the Executioner Court Position

+3 Prowess
+5 Dread

-3 General Opinion
(5Point Cost)

***NEW*** SURVEYOR

+1 Stewardship

-5% Building Time
-5% Building GOLD Cost
(5 Point Cost)

***NEW*** SEAFARER (likely rename it to "Sailor")

+5 Coastal Advantage
-25 Sea Danger
(5 Point Cost)


Street Smart

+1 Intrigue

+5% Hostile Scheme Power

+10% Intrigue Lifestyle Experience
+5 Opinion of others with Street Smart
(5 Point Cost)

Literate

+2 Learning
-1 Intrigue

+5 Learn Language Scheme Power
+10% Learning Lifestyle Experience

+5 Opinion of others with Literate
(5 Point Cost)

Orator

+1 Diplomacy

+5% Personal Scheme Power
+10% Diplomacy Lifestyle Experience
(5 Point Cost)

Left Handed

+2 Prowess

-5 Opinion with the Clergy
(0 Point Cost)

See the comments for a list of upcoming traits!

The plan is to add additional thematic “small” traits over time, the goal is more then 1 per stat type and even to have ones that overlap.

Currently these are tagged as congenital traits which can not be inherited

This is an easier way to ensure they are spread across the generated characters, however does mean babies and children can get them. They can not ACTUALLY be inherited from parents it just allows them to be assigned to characters on birth and generation.

The plan will be to edit the “00_pool_repopulation_character_templates.txt” and other files to add these new traits into those that can be randomly selected on character generation. But, that will take a moment AND reduce compatibility greatly.


Affects: Player/AI

Selectable in the Ruler Designer

Compatibility: High (In its current form)

It mostly adds additional files but is begining to make changes to the relevant "court" positions and similar to have traits be assigned.


Additional mods in the series hyperlinked to workshop page
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Revisions:

Old revisions of this mod are available below. Click the link to download.