TG Campaign Rework

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Author: tg

Last revision: 11 Apr, 2019 at 15:36 UTC (3)

File size: 1.07 MB

On Steam Workshop

Description:
Campaign rework

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Rise of Republic DLC compatible

Slavery – Less public order penalty with more income! But beware – slave unrest comes back as your empire grows bigger.

Army cap – Now big AI faction trains its army properly. Larger and massive AI armies.

Diplomacy – You can actually negotiate with more reasonable AI. They accept alliances and if things get too dicey, become your client state.

Treachery system reworked – You won’t be treated as backstabber by attacking a faction with trade agreement, and some diplomatic options are no longer considered as treachery, or its treachery values / turns needed before clean declaration of war are greatly reduced.

Aggressive AI : AI is much more aggressive in hostile stance than vanilla. Expect no mercy from your enemy, and make a powerful ally in early game as soon as possible.

Imperium Reworked : Campaign phase rebalancing. Higher Imperium level now grants research speed boost – no more leftover homework techs!

Sack and loot! : Income by looting and sacking is greatly increased, but public order penalty by every occupying options are increased also, to stop player from steamrolling too fast.

Difficulty effect rebalance : AI now trains late game units properly, just like hooman – thanks to all the boosts and mods! But hey, don’t forget subscribing Better AI Recruitment mod for best experience. And AI don’t starve its men to death like some beloved communist dictators no more.

Cultural rework : Historically, Germanic tribes thought Bros b4 Hoes, but Celts didn’t think that way. Germanic factions now get great diplomatic bonus from cultural affinity, but Celtic factions now get slight diplomatic penalty from Celtic culture, so they don’t like each other.

AI Personality : AI factions act in more historically correct way. Germanic factions don’t like trading and love war more than their women, while Greek states don’t like expanding but love trading.

– Rebalanced Campaign, Faction Traits
– Removed Forced March and AI army suicide
– No more attrition for besieging/blockading armies/navies
– Empire Divided : added base income for each faction

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한국어 정보

공화국의 부흥 DLC 호환

– 노예 : 페널티는 줄고 수입은 늘었습니다!
– 군대 제한 : 큰 AI팩션들이 정상적으로 군대를 양성합니다.
– 외교 : 훨씬 합리적인 AI와 협상하세요. 몇몇 사건들이 AI에게서 더 큰 호감을 삽니다.
– 캠페인 리밸런싱
– 공격적 CAI
– AI 강행군 스탠스 삭제
– 공성전 : 공성/항구봉쇄측 인원손실 삭제
– 임페리움 밸런싱 : 작은 팩션들은 강하게, 큰 팩션들은 약하게 – 후반이 어려운 캠페인
– 약탈자 : 약탈로 얻는 수익이 대폭 상승합니다. 불태우고 뺏어라!
– 분열된 제국 : 각 팩션별 기본수익 추가

!!Strongly Recommended mods for best experience!!
Guaranteed Major Faction Empires
Short Campaign
Better AI Recruitment
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!!다음의 모드와 꼭 같이 쓰실 것을 추천합니다!!
메이저팩션 제국모드 Guaranteed Major Faction Empires
짧은캠페인 모드 Short Campaign
AI 병종 조합 개선모드 Better AI Recruitment

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Required items:

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TG Battle Overhaul modSteam Workshop
TG Agents & Generals submodSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.