Rato’s ToG Compatibility Patch & Rebalance
Will balance and patch a number of guns of ToG to work with Rato’s Mod.
It is recommended to start a fresh game. Will cause compatibility issues on a already ToG enabled save.
Patched Weapons:
Rifles:
- AN 94
- SKS
- Papovka
- Type 56
- STG44
- Gewehr 43
- Groza
- M1 Garand
- HK33A2
- G3A3
- M70
- TAR 21
- RK 95
- RK 62
Precision Rifles:
- Mosin Carbine
- VSS Vintorez
- SSG 69
- Steyr Scout Elite
- M76
- Delisle
- VSK94
SMGs:
- P90
- Micro Uzi
- Sten MK2
- Mac11
- HK53
- UMP
- PP91
- Vigneron M2
Pistols:
- Glock17
- USP
- Viking Mp446
- B93R
- P 08 Luger
- M1911
Machine Guns:
- RPD
- PKM
- HK23E
Some other changes:
Changes some components installation logic.
Papovka Grenade Launcher now blocks the gun from shooting, and appends a grenade to the muzzle
Also includes new calibers
- From Rato’s Mod:
- 5.45×39
- 7.62x54R
- 7.92×57
Exclusive for this patch:
- 7.92×33 Kurz
- 5.7×28
- 22 mm HE grenade for the Papovka launcher
- 9x39mm
- 45 ACP
Works with Random Enemy Weapons: I recommend using the 75% chance of Default Weapon for now.
Unpatched weapons won’t drop and won’t appear on Bobby Rays
Important: If you use DiceMan Adaptative Difficulty, you will need to turn OFF the dynamic equipment option. Or unpatched guns will drop.
Big thanks to Archimedes, the creator of ToG, and to Wittzard for helping the mod community with a lot of coding stuff
Required items:
Click the title to search on this site.
Rato's Gameplay Balance and Overhaul 3 — Steam Workshop
Tons of Guns — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.