TheColdHands’s Dahomey

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Authors: TheColdHands, Captain Lime

Last revision: 21 Apr, 2024 at 20:40 UTC (1)

File size: 47.19 MB

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Description:


Introduces the Dahomeyan Civilization to Civilization VI.

Requires Rise and Fall, Gathering storm, Maya and Grand Colombia Pack and Ethiopia Pack

Civilization: Dahomeyan Empire

UA: City Inside the Moat:
Your cities gain +3 ranged attack and +5 city defense strength per wall level.
The palace gains +1 for each of its yields per wall level.
Military units trained in walled cities gain +10 combat strength

UI: Ahouando:
Unlocks the Military Engineer ability to construct an Ahouando, unique to the Dahomey.
Grants fortification to units on the panel and units can teleport from one to another.
Grants +1Housing.
Can be built in the rainforest.
One per city

UU: Agojie:
Replace the Pike and Shot
+5 combat strength when defending.
Receive camouflage if in Rainforest.

Leader: Ghezo

UA: Elephant Head:
Your palace’s yields are applied to any trade routes from the city holding it.
Gain +100% production bonus in conquered cities while they are occupied.
Earn a builder when you dominate a city or pillage barbarian camp or tribal village

Agenda: The Powerful Buffalo:
Likes civilizations that trade with him. Dislikes civilizations that have cities close to their borders, and will try to conquer them, Will try to conquer as many city-states as possible.

Known bugs: The Unique Improvement icon does not appear in the Tech Tree

TODO:
– Add support for TSL
– Add support for Steel Wall and Enegy Shell

Credits
  • SQL: TheColdHands
  • Lua: Phantagonist, Zegangani, Zolaar
  • Leader art, Unit portrait and icon, Civ icon: MosileZ
  • Improvement icon: Zegangani
  • 3D Models: TheColdHands
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Revisions:

Old revisions of this mod are available below. Click the link to download.