Berzerk_Chimpanzee
Infected Chimpanzee. Three normal chimps, some armored chimps, a normal sized gorilla, and a giant gorilla.
Make sure your events have the prefix "Infected" not Animal.
Sample events and types included in the download.
Corrected class name list 7/2/24…
BZK_Chimp_Zmb BZK_ChimpGlowEyes_Zmb BZK_ChimpOld_Zmb BZK_ChimpRed_Zmb BZK_ChimpArmored1_Zmb BZK_ChimpArmored2_Zmb BZK_ChimpArmored3_Zmb BZK_ChimpArmed_Zmb BZK_Gorilla_Zmb BZK_GorillaGiant_Zmb BZK_ChimpHard_Zmb BZK_ChimpHardGlowEyes_Zmb BZK_ChimpHard_Old_Zmb BZK_ChimpHard_Red_Zmb BZK_ChimpHard_Armored1_Zmb BZK_ChimpHard_Armored2_Zmb BZK_ChimpHard_Armored3_Zmb BZK_ChimpHard_Armed_Zmb BZK_GorillaHard_Zmb BZK_GorillaGiantHard_Zmb BZK_ChimpExtreme_Zmb BZK_ChimpExtremeGlowEyes_Zmb BZK_ChimpExtreme_Old_Zmb BZK_ChimpExtreme_Red_Zmb BZK_ChimpExtreme_Armored1_Zmb BZK_ChimpExtreme_Armored2_Zmb BZK_ChimpExtreme_Armored3_Zmb BZK_ChimpExtreme_Armed_Zmb BZK_GorillaExtreme_Zmb BZK_GorillaGiantExtreme_Zmb
Examples for cfgspawnabletypes…
<type name="BZK_Chimp_Zmb"> <cargo chance="0.50"> <item name="Banana" chance="0.50"/> <item name="StoneKnife" chance="0.50"/> </cargo> </type> <type name="BZK_ChimpOld_Zmb"> <cargo chance="0.50"> <item name="Banana" chance="0.50"/> <item name="StoneKnife" chance="0.50"/> </cargo> </type>
I don’t care if people repack this. Just be aware that it doesn’t help performance and you’ll miss updates/fixes.
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.