Experimental Unofficial MJ-LWOTC mod

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Author: Mrvecz

Last revision: 23 Apr at 16:58 UTC (2)

File size: 4.84 MB

On Steam Workshop

Description:

What is is this ?!

Well, a fan made pseudo sub expansion for the Mod Jam collection, by player who has played this mod for way too long, given Kiruka is still away, i decided to make a special, testing mod for features, balance changes etc…, so they can be tested out in actual gameplay enviroment and not just text walls on Discord. If you are a defiler who uses non MJ collection mods, you might as well add this to the pile.

I dont really expect you to stick with this mod and you might dislike some changes, but like others or the new content, so you be the judge.

Not everything is completely polished, you might notice things like missing xcom row perks in certain soldiers, those will be fixed, in time.

Also, because i am really new to XCOM modding, so have patience.

Balance patches are to be expected, crap stuff will get buffed, overpowered stuff will be nerfed when needed

I expect you to use the whole MJ collection by illogical and balancing will reflect on that, yes, this includes playing with Requiem Legion, time to buckle up, cuz its part of MJ now.
Double check you have everything here – if you miss something and still dont want to dowload it, then you take your fate to your hands.
https://steamcommunity.com/sharedfiles/filedetails/?id=2575635267

Features:

  • Overhauled cryoweapons (My other mod, Cryo Weapon overhaul is redundant and you should disable it if you will run this one)

These now are gated behind cryolite, are more accessible and are much cheaper

  • Mod Jam features are now frontloaded, you start Gatecrasher with alien defector AND buildable unit

You start gatecrasher with defector alien AND frost droid (which is part of the proving ground unit family), these exist as to give players the taste of these branches of content and potentially, hook them up to seek it further.

  • Overhauled classes that got hit by redundancy bat due to power creep of new classes (Specialists, Technicals), reworked Dragoons and possibly more in the future (like Stormriders for having effectively only 1 build thats worth doing)

Specialist are now offense based gremlin users, they get scanning protocol baseline, lost medical abilities, gained more attack-protocols and stronger anti-mech gameplay role

Dragoons cant haywire anymore, only Hijackers and Specialists are remote-hackers now, Dragoons gained much stronger direct combat presence and can now behave more like Gunners, they still can shield their allies and recieved defense-based protocols.

Technicals were made almost obsolete by the existence of Juggernauts, now i swapped their perks to be more frontloaded earlier, just like Juggernauts, Technicals lost the whole suppression/fire support role and close range and can be build as pseudo-assaults, making them useful even after they run out of heavy weapon ammo stacks.

  • Attempted bug fixes of some things that can be fixed with my limited skillset
  • Nerfs to both XCOM and Advent
  • Buffs to XCOM and Advent
  • New features – MJ has plenty of unnused content, i necroed it back to life, 4 new or revamped items are now accessible (Curse canister, Shimmer vest, Thorn Ammo, Smart Ammo) and more in the future.
  • ALMOST EVERYTHING IS VISIBLE IN CONFIGS – SO ITS HIGHLY EDITABLE ON PLAYERS END – THOUGH BE WARY THAT EACH TIME I WOULD UPDATE THIS MOD, IT WILL PURGE YOUR WORK – make backup
  • New playable aliens
  • And more to come in future

Everything i done is written here:

+ I have some future plans or prototype content stashed there (like future trees), though some content might spawn out of thin air without being written here if i get inspired.
HERE IS THE CHANGE LOG:
https://docs.google.com/document/d/1Rj0Ur7klJu7IOKogsSzgA-wTjaElLGuKpTmZsbrz2S4/edit?usp=sharing

Your feedback

Use LWOTC Discord, i have a thread there dedicated for this sub-mod of a mod.

https://discord.com/channels/590853492084572170/1198274529512927372

Compability ?

Made to work alongside Playable Advent – on gatecrasher, both Advent AND alien AND droid will be all present…giving you quite the platoon to start with.
Dont use this mod alongside the Cryo weapon overhaul mod i made – because this mod containts it already
Shouldnt be any other problem i think ? As long as you have functional MJ collection, use this

Credits

Given my mod is just a boot leg version of what Mod Jam is suppose to be, almost nothing in this mod is original, everything is pretty much derivates of more talented people than me, i used tutorials whenever possible and folks on Discord helped me get through this.

Ill link all mods that are used in my meta mod as form of credit too…hopefully i havent missed anyone.

Kiruka – While still absent from further dev of MJ, she is the source of everything here, pretty much everything she created is reused, repurposed and i simply learned from what she did.

The_Nocturni – Absolute mad lad that provided multitude of scripts that this mod uses, i cant state how much this person saved my sanity, thank you

Iridar – His tutorials were the foundation for this mod and his ghost assets were utilized as well (they were part of MJ already)

RustyDios – Even indirectly, he taught me the basics of localization and config inner workings, my other mods (Vanguard class, EIO) might have not even existed without his speedy help.

Illogical – For maintaining MJ collection

Mitzruti – As creator of Frost Legion, which my mod uses to make new content for MJ and not just Frost Legion, Additional Ammo and Additional vests, both of these mods are making an appereance in new form as i overhauled some of them to actually have a gameplay purpose, normally, things like shimmer weave is unnused in MJ, i brought it back to life so the effort in to making it for WOTC isnt lost. And top of this, their perks are used by the new classes.

Tedster – For being really helpful, despite being the main current LWOTC dev with metric tons of work to do, he hangs around with losers like me on Discord, he is truly the man of the people.

Captain Pet Rock – A good chunk of this mod was made in secret alongside Playable Advent and he is responsible for the Alien Gatecrasher script and generally, he helped me alot through the initial stages, i also utilize his perks for some of the new units.

Zamster – Part of his script to unlock repair facilities was repurposed for my mod as its needed to be able to repair the Frost Droid you start with…though i am still not sure if its even nessesary in MJ…there doesnt seem to be any harm in doing it though ?

Mr Danger Dude – Requiem Legion uses his animations for Taipans, i use Taipans and their animations as new unit

Reshikillim – Requiem Legion lady, i use sdk magic to give new ayys life as XCOM units so without her, there would be no Requiem content via this mod

Claus – The_Nocturni brought life to his Devastator, which exists as future playable alien i want to introduce and its not just his Devastator, but his Pathfinders as well, given i use WSR magic to transfer weapon appereance to one of the playable alien primary weapon.

ShinyMoogle – Creator of the original playable aliens, there wouldnt be like 7 playable vipers without the mod that started it all for WOTC.

Favid and Bstar – I utilize perks they have created for some of the classes

Ashlyn_Lee – Creator of the Muton Destroyer, which i turned in to Muton Sapper (The red muton)

LWOTC team (Peter, Grobobo and many, many others ) – We wouldnt be here without your work on converting LW2 to WOTC

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
XCOM 2: Alien Hunters
Required items:

Click the title to search on this site.


Mod Jam for Long War of the ChosenSteam Workshop
A Requiem For Man: The Requiem LegionSteam Workshop
A Requiem For Man: The Requiem ArmorySteam Workshop
Ability To Slot ReassignmentSteam Workshop
Additional Ammo TypesSteam Workshop
Additional Vest TypesSteam Workshop
ADVENT Warlock - WotCSteam Workshop
AP Grenades Redux for LWOTCSteam Workshop
Bitterfrost ProtocolSteam Workshop
Frost LegionSteam Workshop
Hijacker Class For LWOTCSteam Workshop
Kiruka's LWOTC Class OverhaulSteam Workshop
Ketaros 2D PackageSteam Workshop
Long War of the ChosenSteam Workshop
Mitzruti's Perk PackSteam Workshop
Mitzruti's Perk Pack - DLC ExtensionSteam Workshop
Meld For Long War of the ChosenSteam Workshop
Mod Jam+ Refinements by IllogicalSteam Workshop
Muton Destroyer - WotCSteam Workshop
Perk Pack - A Better Barracks (WOTC)Steam Workshop
Pet Rock Perk Pack - LWOTCSteam Workshop
Playable XCOM 2 Aliens For LWOTCSteam Workshop
Playable XCOM 2 Aliens - Viper Class OverhaulSteam Workshop
Pre-Scamper Ability StopperSteam Workshop
Warden Class For LWOTCSteam Workshop
WotC Ballistic ShieldsSteam Workshop
[WOTC] Ability EditorSteam Workshop
[WOTC] Bstar's Perk PackSteam Workshop
[WOTC] Bio Division 2.0Steam Workshop
[WOTC] Extended Perk PackSteam Workshop
[WotC] Gene ModsSteam Workshop
[WOTC] Immolator OverhaulSteam Workshop
[WOTC] Iridar's Perk PackSteam Workshop
[WOTC] Iridar's Template Master - CoreSteam Workshop
[WOTC] Open Class Weapon RestrictionsSteam Workshop
[WoTC] PathfindersSteam Workshop
Advent Cryo Priest StandaloneSteam Workshop
Buildable Units (LWOTC compatible)Steam Workshop
Immolator + Chemthrower AbilitiesSteam Workshop
X2WOTCCommunityHighlander v1.27.1Steam Workshop
[WOTC] Iridar's ADVENT Arsenal - Ghost TemplatesSteam Workshop
[WOTC] WSR Weapon Skin Replacer - CoreSteam Workshop
[WOTC] WSR Weapon Skin Replacer - ConfigurationSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.