F3: Spacer Jumpsuits and More
Brave the elements in style, even the vacuum of space!
This mod adds a series of jumpsuits made from hypermesh: hyperweave treated to enhance its electrostrictive properties such that it can become airtight and insulatory when exposed to harsh conditions. The items can be crafted or found on Ancients, and sometimes purchased from spacer-level factions.
This mod can be added at any time, but not safely removed while its items are spawned in game. Includes a Combat Extended patch in-the-box. I don’t have any use for it, but maybe you will.
A machine-printed suit template. Although a perfectly reasonable and hygenic choice for low-ranking ship crew or research staff, it lacks equipment required for space walks, a surface layer to hide its raw hypermesh, or pockets. The shapeshifting qualities of hypermesh make it form-fitting… awkwardly so.
x 75
x 2
A hypermesh protosuit modified for use in space. Integrates limited life support capabilities for brief extravehicular activity.
x 1
x 1
A versatile jumpsuit designed with an eye for diplomatic missions. Integrates limited life support capabilities for brief extravehicular activity.
x 1
x 1
x 1 (10)
x 1 any fabric
A tough jumpsuit designed for use by spacer pilots and soldiers, with built-in impact-absorbing layers. Integrates limited life support capabilities for brief extravehicular activity.
x 1
x 1
x 10
x 40 any fabric
A versatile jumpsuit with extra overlapping fabric that mimics classic uniforms. It possesses shallow pockets and a belt to which tools can be attached. Integrates limited life support capabilities for brief extravehicular activity.
x 1
x 1
x 1 (10)
x 40 any fabric
A heavy bulletproof vest of plasteel and hyperweave provided to spacer military officers. Boosts life support capabilities during extravehicular activity.
x 5
x 55
x 25
x 1.6 (16)
x 10 any fabric
A personal propulsion device. It can assist with evasion in close quarters combat, but its fuel-efficient thrusters are most suited to the vacuum of space, where it speeds up EVA movement immensely.
x 5
x 40
x 20
A machine-printed jumpsuit, with just enough hypermesh to accomodate growing children.
x 25
x 1
Unrelated to hypermesh tech. A curious, alarmingly combat-ready suit design found in the F3 files…
x 1
x 20
x 10
The helmet counterpart to the ‘heavy’ EVA suit for children. Includes stuffed animal PLSS covering.
x 1
x 10Dress like a cruiser captain, a hotshot pilot, or space station lab staff, and rest assured in the knowledge that hypermesh suits DO NOT become malodorous with continuous wear, unlike previous-generation synthread jumpsuits.
Why cram yourself into tens of kilograms of plasteel when lightweight hypermesh can deliver similar* performance**?
Now that’s Functional Future Fashion™!
Headcanon
Advanced spacefaring civilizations in RimWorld appear to jump from industrial-age EVA suits straight to sealed power armor. However, aesthetically-minded civilizations might apply material science to create clothing suitable for use in any environment and occasion.
Future plans
- Make items purchasable via trade ships
- Literally print protosuits with fabrication linkable and remove some of the bloat from the fabricator menu
- Make mobility assist pack more useful
- Add SOS2-style EVA helmet with trident crest (three times the speed)
Github[github.com]
Donations
Toss me some yen if this mod helps you live out your feddie / anti-feddie fantasies.
[ko-fi.com]
Artwork by Toriyoshi