[RH2] Faction: Gruppa Krovi

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Authors: Chicken Plucker, Le Faux, BlackMarket420, Odz, Tittymcswaggy

Last revision: 28 Apr at 22:21 UTC (4)

File size: 16.04 MB

On Steam Workshop

Description:

Backed and funded by The FSSR (Federation of Soviet Socialist Republics), Gruppa Krovi is a notorious Soviet based PMC (Private Military Company) sent to do the dirty work that the Federation’s Red Army can’t be officially tied to.

They go around the unexplored sectors to annex new land by force. They send young men, often unwilling, with stardust on their boots and the blood type on their sleeves for the Motherland they will never see again.


Contents:

– 512×512 px, high quality apparel and weapon texture art.
– Unique faction with their own backstory and characteristics.
– Custom Mech pawnkinds and quests
– Juggernaut Mk 2 outfit
– Custom faction Ideology when Ideology DLC is enabled
– Gestatable Mechs if Biotech DLC is enabled
– Dynamic faction relationships with RH2 and some vanilla factions. (I.E. hostile to The Fallen Empire, Task Force 141 and Militaires Sans Frontieres etc.)


Features:


Enlisting to this faction unlocks the following benefits:


Main Services






Medical Services


Training Services



Other Services


Reinforcements Feature


Resign from Enlistment


FAQ

– Do they start off hostile?
No. Gruppa Krovi starts off neutral, any resulting relation changes will be up to the player.

– Is this safe to enable mid-save?
– No, you need faction discovery or Vanilla Expanded Framework.
NOTE: Rimcities will cause the mod to have problems being enabled mid-save even with VEF.

– Is this safe to disable mid-save?
– No, you need faction discovery or Vanilla Expanded Framework.
NOTE: Rimcities will cause the mod to have problems being disabled mid-save even with VEF.

– My colonists won’t haul the gear in the stockpiles?
– My colonists keep stripping/not putting the clothes on?
– My colonists won’t eat the rations?

– When you enable a mod mid-save successfully, the game automatically disables the items for every kind of "allowed" stockpile, i.e. your uniform settings, your allowed food diet settings, medicine settings and stockpile.

All you have to do is allow all of these items in your settings for each one.

– Is compatible with Combat Extended?
No

– Will this mod work without x DLC?
This mod will work without x DLC.

– (Insert provocative, controversial current affairs question here)?
I support expressing freedom of speech through art as long as it doesn’t breach the Terms of Service of Steam Workshop. I’ve been meaning to make factions for my modlist with different backgrounds and ideologies, it’s not a statement to have the current theme be what you see in this page, it is just the faction’s theme.

– The song this mod is named after is anti-war. Why do you glorify it?
Backstories of pawns in this faction sometimes include ex-convicts who were imprisoned because they or their family protested against their government, later to be forced to fight for the PMC. Some are Red Army conscripts that have been coded to have traits that resemble PTSD, not having a broad variety of skills because their childhood was spent being soldiers.

A lot of my mods are a dark satire or parody of reality, I do not intend to glorify war (despite the content I make), because the reality of war is nothing to be compared to a video game we can play in the safety of our home.


Credits:

BlackMarket420 – Mech artwork
Odz – Apparel art
Fiendakko – Apparel art
Chicken Plucker – Apparel art, UI art, Sound design
TMC – Weapon art
Taranchuk – Lead C#
Jecrell – C#
Arquebus – C#
Kino – Gruppa Krovi (Blood Type) / Кино – Группа Крови – Name inspiration
HumpalumpaQc – Soviet Mecha model
Jabol – KV-2 Mech model

Download
Required items:

Click the title to search on this site.


HarmonySteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.