War Masters (V66)
A collaboration between CaptainOats, MM (Crisored) and Aly. Detailed credits at the end of the page.
War Masters aims to change the progression of Songs of Syx armaments, rebalancing recipe costs, adding new weapons, armor, skills and auxiliary items, while staying within the medieval fantasy theme of the game.
This mod adds a variety of weapons, both one and two handed, being acessible via early base game facilities or through its own new custom smithies. Every new item added by this mod can be used by the AI:
One early and late game weapon have been added to complement progression:
A new low cost shield and armor have been added, together with two new additional items that can be taken into war:
Battle stimulants are powerful substance that increase performance in battle, while Intel gives the nation military knowledge and increase the troops morale:
War Masters brings in Body trainning to the table, so that the soldiers can be even more prepared for battle. A high body trainning skill raises battle stamina and morale. Together with all these additions, the proper trainning and crafting rooms have been added, as well as a map as decoration:
With a new technology treeto unlock the new features the mod adds and also further boost offensive and defensive skills.
- Requires a new save!
- War Masters is compatible with Arsenal Expanded by Kirtash. Just pick which crossbow you like the most.
- Compatible Draken and Garthimi Expanded spit glands, also Vargen Wolfram weapons.
- Captain Oats – Conceptualization, art, additional programming, balancing, testing.
- MM – Conceptualization, additional art, balancing, testing.
- Aly – Programming, additional art.
Thank you to everyone who decides to use our mod. If you have any feedback or find any bug/issue, feel free to contact us through the Songs of Syx Discord mod channel:
https://discord.com/channels/509357720617615369/1216462278510252063
Revisions:
Old revisions of this mod are available below. Click the link to download.