WealthCorrector
Allow you to adjust the parameters of wealth calculation at any time in MOD settings, with immediate effect.
Please note that wealth value does not only affect Raids.
Quest, Visitor Gift, and some events will all change accordingly.
This MOD only made a small change in wealth value statistics, without modifying threat events. If nothing unexpected happens, it is already the final version,thank you for your suggestion.
Usage example:
items factor: 0%
buildings factor: 150%
pawns factor: 150%
When calculating the total wealth of a colony in the game, the value of all items (0%) is ignored, and the total value of builds and pawns is calculated at 150%. You can freely hoard items without worrying about enemy corpses generating a large amount of wealth after the war
Language:Chinese,English
2024/9/17 Update:
In order to prevent the occurrence of division by 0 errors when other MODs obtain wealth values for calculation, the minimum wealth value of each item after calculation is 1 instead of 0