Better Marriage Truces & Alliances

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Author: Flamebite

Last revision: 28 Dec, 2025 at 08:19 UTC (16)

File size: 320.72 KB

On Steam Workshop

Description:

BMTA Better Marriage (AI) is optional.

Features

– Change automatic marriage alliances to truces (marriage relations can still be used to negotiate alliances)

Functions

– Added a new character interaction **marry_for_alliance**: makes it easier to look for alliance opportunities (since automatic marriage no longer forms alliances)
– Enhanced AI autonomous alliance logic: now considers distant rulers (vanilla AI only considers neighbors)
– Modified the vanilla marriage interaction interface: displays the military strength of potential allies
– Added a new information filter type **marriage_truce_ends**
– Added multiple in-game hint texts to help players understand the mod’s mechanics

Third Party Translation

FR Translation
RU Translation
KR Translation
ES Translation

Compatibility

BMTA + AGOT Compatch
– common/character_interactions/00_alliance/negotiate_alliance_interaction
Enables negotiating alliances between rulers through marriage relations
– common/defines/00_defines/NMarriage/MAX_ALLIANCE_FAMILY_DISTANCE_SUM
Disables the automatic marriage-alliance mechanism
– common/scripted_effects/00_marriage_interaction_effects/marriage_interaction_on_accept_effect
Adds automatic marriage truce logic (if conditions are met)
– gui/interaction_marriage
Adds military strength hints for potential alliances
Adds sending options filtered by title rank

Credits

No Marriage Alliance

Configuration File

Provided for better customlizing your own setting