Better Third/First Person View V1.2

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Author: Heart of Stone

Last revision: 7 Jun, 2024 at 03:46 UTC (1)

File size: 88.28 MB

On Steam Workshop

Description:
Features:

1. Infantry, vehicles, artillery, fixed weapons, etc., all support third-person view (mortars are not supported).
2. In direct control mode, shooting with infantry, vehicles, artillery, and fixed weapons has no dispersion.
3. All single-player and multiplayer maps in the base game and DLCs now support both third-person and first-person views.
4. Crosshair modification.
5. Slightly increased infantry backpack capacity.
6. The functions of checking items ("X") and double-clicking "L" to leave vehicles have been incorporated into the sub-menu at the bottom right corner of the screen as buttons.
7. The animation for taking out/putting down throwable items has been removed, making third-person switching for infantry faster.
8. Increased movement speed for infantry in both third-person and first-person modes.
9. Multiple optional camera FOVs added (in the Extra folder), with a default FOV of 90.
10. Added first-person view for infantry (supports timed closure and mouse right-click closure methods).
11. More immersive first-person running animation (optional).
12. Synchronized gun-holding posture for machine guns (optional).
13. Super weapon box airdrop supply (optional).

Instructions:

Infantry:
1. Timed Third/First Person
1. Select a "single soldier."
2. Click the "Timed Third Person" or "Timed First Person" button that appears at the bottom right corner of the screen.
3. A single click lasts for 30 seconds, with no option to exit midway.

2. Switching Third/First Person
1. Select a "single soldier."
2. Click the "Switch to Third Person" or "Switch to First Person" button that appears at the bottom right corner of the screen.
3. Right-click to exit the third/first-person mode.

Note:
① Ensure the infantry is holding a "gun" or "launcher" (not throwable weapons) and has at least one empty slot in their backpack before using the second method.
② The second method cannot be used with throwable items in third/first-person mode.
③ In third-person view, scroll the mouse wheel to zoom and switch perspectives, cycling between "Third Person," "Gun-Holding First Person," "First Person," and "Aiming Magnification" views. The "Aiming Magnification" view has three textures corresponding to sniper rifles, launchers, and other light weapons. (In single-player missions, if the aiming texture does not match the weapon, switching the soldier’s weapon can resolve this.)
④ In first-person view, scrolling down switches between first-person and third-person, and scrolling up switches to the aiming magnification view.
⑤ After exiting first-person, you need to scroll the mouse wheel to reset the camera perspective before switching to third-person; otherwise, it will cause a bug.
⑥ If a cutscene is triggered in first-person view, it will get stuck with first-person camera parameters. Entering and exiting first-person again can resolve this.
⑦ Not all classes and weapons work correctly in first-person. If bugs occur, please use third-person.

Vehicles and Fixed Weapons:
1. Select a "single vehicle."
2. Double-click the "L" key to toggle third-person mode on or off.
3. Scroll the mouse wheel to zoom and switch perspectives, cycling between "Third Person" and "Aiming Scope" views.

Note: Do not double-click "L" when selecting damaged or uncrewed vehicles; otherwise, it will trigger bugs, such as being unable to enter third-person view or automatically deselecting units after a few seconds. The solution is to double-click "L" after selecting the unit and before it automatically deselects. If one operation doesn’t solve it, try multiple times.

Custom Options:

Camera FOV
Copy the corresponding "zzz_fovxxx.pak" from the "Men of War Assault Squad 2modsBetter Third_First Person View V1.2Extra" folder to "Men of War Assault Squad 2modsBetter Third_First Person View V1.2resource."

More Immersive First-Person Running Animation
Copy "zzz_run_animation.pak" from the "Men of War Assault Squad 2modsBetter Third_First Person View V1.2Extra" folder to "Men of War Assault Squad 2modsBetter Third_First Person View V1.2resource."

Synchronized Gun-Holding Posture for Machine Guns
Copy "zzz_mgun_posture.pak" from the "Men of War Assault Squad 2modsBetter Third_First Person View V1.2Extra" folder to "Men of War Assault Squad 2modsBetter Third_First Person View V1.2resource."

Super Weapon Box Airdrop Supply
Select "zzz_super_weapon_box.pak" from the "Men of War Assault Squad 2modsBetter Third_First Person View V1.2Extra" folder and copy it to "Men of War Assault Squad 2modsBetter Third_First Person View V1.2resource".

Delete Files to Remove Corresponding Features
1. "Men of War Assault Squad 2modsBetter Third_First Person View V1.2resourcepropertiesxxx.ext"—Infantry, vehicles, artillery, etc., shooting with no dispersion; "hunan.ext"—increased backpack capacity.
2. "Men of War Assault Squad 2modsBetter Third_First Person View V1.2resourceinterfacecursor"—custom crosshair.

Compatibility

To use third/first-person features in the editor:
1. Add "(include "/map/better_third_person_view/third_person.mi")" to the second line of the mission file "xxx.mi" in the map folder.

For example:
“`
{mission
{Human "mp/usa/medic" 0x8000
{Position -45.83 -67.9}
{Player 0}
{MID 1}
{NameId 90 0}……………….
“`
After adding:
“`
{mission
(include "/map/better_third_person_view/third_person.mi")
{Human "mp/usa/medic" 0x8000
{Position -45.83 -67.9}
{Player 0}
{MID 1}
{NameId 90 0}……………..
“`
2. Add first-person camera parameters to the {Clips} section in the "map" file in the map folder. Copy the original "[auto]" camera parameters and paste them, changing "[auto]" to "firstperson" and setting distance and viewAngle to {distance 1 1}{viewAngle 1 1}.

For example:
“`
{Clips
{"[auto]"
{world -5000 -5000 5000 5000}
{camera -5000 -5000 5000 5000}
{pather -5000 -5000 5000 5000}
{distance 200 10000}
{viewAngle 0 90}
}
}
“`
After adding:
“`
{Clips
{"[auto]"
{world -5000 -5000 5000 5000}
{camera -5000 -5000 5000 5000}
{pather -5000 -5000 5000 5000}
{distance 200 10000}
{viewAngle 0 90}
}
{"firstperson"
{world -5000 -5000 5000 5000}
{camera -5000 -5000 5000 5000}
{pather -5000 -5000 5000 5000}
{distance 1 1}
{viewAngle 1 1}
}
}
“`

Download
Required DLC:

These DLC should be installed in order to use this item.


Men of War: Assault Squad 2 - Iron Fist
Revisions:

Old revisions of this mod are available below. Click the link to download.