Milira Race
Milira Tech: Milian Modification
I spent 14 months to make the content of this mod, hope it can bring you a little bit of a different experience, and expect you enjoy it.
An ancient species that soars through the skies, the elves of the heavens, known as Milira. Characterized by their pure white wings and the diverse auras that crown their heads, they are often mistaken for angels and have been worshipped by many humans.
In the distant past, the Milira were strong and warlike. They seemed to be born for battle, relying on their innate combat instincts and superior physical capabilities. They excelled at using swift and fierce close combat, as well as devastating spells to shatter their enemies, thus dominating their realm.
However, after vanquishing all their formidable foes, the Milira gradually lost the meaning of battle. The race needed to find a new purpose for existence. But with their exceedingly long lifespans, the Milira’s interest in anything could be worn away by the passage of time, leaving only the unfathomable sea of knowledge that continually drew them to explore.
Gradually, the Milira ceased to yearn for battle and began to pursue knowledge. They collected languages and texts from various races, observed every corner of the world; built floating cities, and established libraries to store their accumulating wisdom. Over time, the combat skills of the Milira were buried deep in the collective memory, covered by layer upon layer of fertile soil called knowledge.
The Milira had a long period of friendly relations with humans and occasionally guided them in the development of science and technology. However, after a certain incident, the Milira became enemies with humans, and the clouds of war gradually enveloped everyone. A conflict seemed inevitable…
Fight unique enemies and raids, using tactics and strategies to protect your colony;


Challenge absolutely new cluster threats and use targeted tactics to defuse crises;
Choose different difficulty bonus options to fight more challenging Milira;
Gestate and arm 16+ different types of Milian, upgrade their equipment and freely equip them with different weapons;
Use Milira’s flight to shuttle flexibly through the battlefield, use weapon skill to change the battlefield situation;
Equipping colonists with float unit packs and combat drone to aid combat;
Construction of huge salt-melting fuel stations to provide automated fuel production and power generation;
Plenty of research projects waiting to be explored;
Complete the story of Milira and the Church, find the mystery step by step.
Require Royalty and Biotech.
Coder: Ancot
Art: Ancot, 德尔林
Preview & storyteller portrait: KV4_EX
English (default, translator: 璃玎鼠尾草, 祈月)
简体中文
日本語 (translator: Lucifel)
Russian (translator: FarTresh)
Kijin Race
Seems cause Milian apparel render failed.
Any feedback or suggestions are welcome.
Required DLC:
These DLC should be installed in order to use this item.
RimWorld - Royalty
RimWorld - Biotech
Required items:
Click the title to search on this site.
Ancot Library — Steam Workshop
Humanoid Alien Races — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.