Hephas Occupations and Traits

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Authors: Nox, Hephaistos

Last revision: 20 Oct, 2024 at 15:19 UTC (1)

File size: 3.29 MB

On Steam Workshop

Description:


While playing with various occupation mods, I noticed they were often overpowered and the traits mods lacked essential combat skills for proper weapon skill boosts and overall detailed customization.

That’s why I decided to create my own occupations and traits mod centered around the theme of "years after the apocalypse" with a focus on balance, immersion and full customization.

Each occupation is designed to excel in a specific skill set, and there are traits that cover (almost) every skill available. Additionally, each occupation and some of the traits come with unique items!

There are numerous options to gain traits dynamically, along with a variety of sandbox settings to customize the mod to your preferences.

I aimed for a balanced experience and kept the costs close to vanilla, while making highly meta builds more expensive for obvious reasons.

Hope you enjoy it!



Beware to load my mod at the very bottom of your mod list!

  • Scavenging Skill (Fixed) & Scavenging Skill
    • Is compatible
    • Shunned One will have +1 Scavenging in exchange for 2 Points when the mod is activated
  • Driving Skill
    • Is compatible
  • The Only Cure – Rebuilt
    • Is compatible
  • First Aid Overhaul
    • Is compatible
    • Field Medic gets "Medical Practitioner" traits if one of the mod versions is activated
  • Become Desensitized
    • Obsolete – You can already gain Brave and Desensitized and lose Cowardly with my mod.
  • Simple Overhaul: Traits and Occupations (SOTO)
    • Incompatible but runs with my mod, traits & occupation are unbalanced but playable
    • Some trait descriptions are doubled, there is currently no fix to it.
    • My own weight perk + Bleeder are disabled if SOTO is active
  • More Traits
    • Incompatible but runs with my mod, traits are unbalanced but playable
    • Some trait descriptions are doubled, there is currently no fix to it.
    • My own weight perk + Bleeder are disabled if More Traits is active
  • Authentic Z Backpacks+
    • Compatible
    • Modded Spiffos are counting properly towards the "Little Buddy" trait

Does it work in Multiplayer?

It does!

Does it work on existing saves?

It works but beware of the main version, it will remove all vanilla occupations. If you want to use the mod midgame without losing your current occupations, use "_WithVanillaProfessions" version.

I installed the mod version that removes vanilla occupations but I still see them?!

If you still see the vanilla occupations, it means the mod didn’t overwrite them or there is a mod conflict. Double-check if this mod is loaded at the end.

Will there be any updates, and are suggestions allowed?

This is my first mod, so please have some mercy. Expect some tweaks and minor changes. I plan to support this mod into B42 and add some balanced content like more traits, more unique items for looting and foraging etc. later on.

I’ve found a bug… what now?

PLEASE report bugs through the corresponding discussion thread.

  • English, German, and Russian
  • Polish, thanks to Zxy
  • Brazilian Portuguese, thanks to Consagradu
  • Spanish, thanks to unStairus
  • Korean, thanks to FidBack

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This mod’s permissions fall under TIS’s policy Ask for permission[theindiestone.com] This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is ‘On Lockdown’. [theindiestone.com]

Workshop ID: 3256482412
Mod ID: HephasOccupationsAndTraits
Mod ID: HephasOccupationsAndTraits_WithVanillaProfessions

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Profession FrameworkSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.