Held Human

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Author: Re_zin

Last revision: 22 Jan at 11:21 UTC (2)

File size: 7.06 MB

On Steam Workshop

Description:
Held Human

Hold pirates, slaves, and prisoners.
They are tiny, but secure resource supply part.


What you can do

Core & Anomaly

  • Holding humans (hostile faction, slave, prisoner) (immediately will be prisoner)
  • Operating on
  • Generating power (default: 200W)
  • Extracting bioferrites (0.5 per day) (default: disabled)
  • Studying (default: disabled)
  • Needs (default: food enable)
  • Warder jobs
  • Strip

Ideology

  • Enslavement
  • Conversion

Biotech

  • Blood feeding
  • Extracting hemogen packs
  • Carrying to gene extractor, subcore scanner
  • Implanting an embryo


About held human

  • You can research them, or extract bioferrites. (If you want, you have to edit mod settings.)
  • You can generate power with held humans.
  • They never run away if they can’t move.
  • They will be berserk when escape.
  • They consume less food


Official Add-on

Other mods by the developer
Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Anomaly
Required items:

Click the title to search on this site.


HarmonySteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.