Winds of Magic 4K Beastmen Reskin
This is a port of my WH2 mod of the same name, but with some added fine tuning and 4K textures. It reskins the Beastmen armies in the aesthetic of those hordes seen in the Winds of Magic expansion to Vermintide 2.
Beyond the yellow eye glow, the Beastmen units also share the same skin tones/horn colors seen in that game and tribal paint system – red for normal troops, yellow for elites, white for ranged, and no paint at all for trash (Ungors) or wild animals.
Khazrak, Morghur and Malagor all have the same texture embellishments from before – black tribal paint for Khaz, more Chaos lasagna tumor textures for Morghur and scars on Malagor’s shoulder in Dark Tongue that spell KILL MAN.
Unlike the WH2 version, this one has all the 2D portholes changed to reflect the graphical changes, as well as revised unit cards for all ranged Beastmen. And, to pay homage to the up-armored look of Bestigors in Winds of Magic, the Bestigor RoR has some new helmets and no lightly armored or bare headed variants like the normal Bestigor units, as well as having appropriately black tinted armor.
I have removed faction colors from the skin of the Beastmen as well, it interfered with the textures too much in WH2, and I was not a fan of how it made Ungors look in this game. I may opt to remove the faction colors from further pieces of clothing in the future, I find the sheer brightness garish on some units.
Not every single unit has 4K textures, I think RoRs may be missing some as well as newer Beastmen units, this is because I found the mod size to be ridiculous and don’t want to overload it even more.
This mod also accounts for Tzaangors and Tzeentch marked Centigors. Games Workshop has decreed that beaked Tzaangors are a no-go, but quite thankfully if you do enjoy those things, you need only load this mod on top of whatever mod allegedly adds Tzeentch pecking mutations and it will display!
Many thanks to I LIVE AGAIN/ShepArdov and Hooveric/Dryrain, whose textures from WH2 I have ported over for some units in this mod.
NOTE/COMPATIBILITY:
-Have unit detail set to Ultra to see all variants.
-LOAD this ABOVE any relevant gore overhaul, otherwise you will get mismatched torso/head/leg coloring.

And if there are a few mad lads out there inclined to contribute to my Arabyan coffee and Slaaneshi stripper fund, Marienburg funny money is accepted and appreciated!
BTC: 3AGVvhGJ4ihk3XaitfaQ8ZiWCkXvsXuArR
ETH/LINK/USDT: 0x7191DB14E1E1D8434B8cB2949dA38E93c4c29cDc
As well as the shillings of the realm!
Cheers and happy gaming!!
Revisions:
Old revisions of this mod are available below. Click the link to download.