Reload (Continued)

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Author: Zaljerem

Last revision: 14 Jul, 2025 at 00:41 UTC (1)

File size: 4.9 MB

On Steam Workshop

Description:

Original mod by NKM
https://steamcommunity.com/sharedfiles/filedetails/?id=3174160707
If the original author requests it, I will remove this update.

*** ANOMALY: Crashes to desktop – fleshmass ***

All installed weapons* should be accessible via mod options to set magazine size and other reload-related settings.

(* – I’m not seeing the militor’s shotgun and I have concerns about mechanoids in general. Looking into it)

Support for Tacticowl Continued (RunAndGun and SearchAndDestroy modules tested)
https://steamcommunity.com/sharedfiles/filedetails/?id=3266724749
– this seems wonky in general

Support for Giddy-Up 2 Forked
https://steamcommunity.com/sharedfiles/filedetails/?id=3246108162

Original mod notes (1.4):

– Magazines
– Reloading
– Nine ammo types based on tech level and damage type (optional)

# Compatible with most of the weapons from other mods.

# Presets are provided for the following mods
Rimsenal – Augmented Vanilla Pack
Vanilla Weapons Expanded
Vanilla Weapons Expanded – Quickdraw
Vanilla Weapons Expanded – Coilguns

Presets can be created (more examples in the 1.5DefsPresets folder within the mod):
Example:

<?xml version="1.0" encoding="utf-8"?>
<Defs>
<Reload.Defs.ReloadPresetDef>
<defName>Gun_Revolver</defName>
<ammoDef>R_Ammo_Industrial</ammoDef>
<magazineCapacity>6</magazineCapacity>
<reloadTicks>26</reloadTicks>
<loadsAmountPerReload>1</loadsAmountPerReload>
<moveSpeedPenalty>30</moveSpeedPenalty>
<beginSound>Revolver_Begin</beginSound>
<reloadSound>Revolver_ShellInject</reloadSound>
<endSound>Revolver_End</endSound>
</Reload.Defs.ReloadPresetDef>
</Defs>

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HarmonySteam Workshop
HugsLibSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.