Ayameduki Races Combat Extended Patch

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Author: Zades #PFC

Last revision: 13 May, 2025 at 07:49 UTC (2)

File size: 9.9 MB

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Description:
Overview

This patches Ayameduki race mods to work with Combat Extended that weren’t already patched or had missing content from CE’s built in patcher.
Load after the Ayameduki mods.

This is something I made for myself a while ago, thought I’ll share. I have not extensively tested this for all items and races, but in my games seems to function well enough.

Stats might be a bit crazy for some of the late game stuff (looking at you Idearn).

If you don’t like any particular stat or value you can use a mod like Character Editor, RIMMSqol, or another mod to change their values in game to your liking

Races already patched by CE:

Idhale Race
Littluna Race
Nearmare Race
Neclose Race
Saclean Race
Solark Race
Xenoorca Race
Silkeria Race

Races (and missing features) patched by this mod:

Chaoura Race
Enforcer Boss
Eveliet Race
Idearn Race
Idhale Race

  • Abysswear apparel

Littluna Race

  • Forbidden Armor

Nearmare Race

  • Explorer apparel
  • Fiend apparel
  • Sentinel apparel
  • Ts’vaot Rifle
  • Ts’vaot Shotgun
  • Mishmar Edge

Neclose Race

  • Hairetikos Armor

Nexaga Race
Requeen Boss
Silkeria Race

  • Thermoplate Armor
  • Youko’s Kimono
  • Youko’s Hairpin

Solark Race

  • Solark Halevh elite race
  • Shemash dress

Qualeela Race
Xenoorca Race

  • T’hom Neshikha weapon
  • Abysswear apparel
  • Imperial Armor

Zoichor Race

Notes, Features, and Issues

Here is a list of some notable changes/additions.

  • Requeen’s Scouter Race has its transparency dialed up due to an issue with CE not being able to process the png if they are too transparent and throw errors.
  • Requeen and Enforcer Boss mods have weapons that they use that have infinite ammo because I’m too lazy to make an ammoset. This shouldn’t be a problem since they are super late game encounters anyways.
  • Enemy Idhale Avonruach has a bug on Ayameduki’s side where downing her instead of killing her outright after the Ts’vaot Shekhinah has reach 100% does not kill her, instead she becomes immortal. This has been fixed by this mod.
  • Qualeela weapons Adama Helev and Tsemak Kiddon has no ammo system and can fire indefinitely, but they are regarded as swords and spears that can shoot illusionary weapons as their projectiles so it makes sense lore wise.
  • Nearmare’s Shofet railgun also has no ammo system and can fire indefinitely, but the description says it regenerates ammo so that should be fine.
Contribution

If any CE folks want to add these to the CE mod patches instead, feel free.
If you notice anything missing or not working correctly, report it and I might or might not get around to fixing it.

GitHub Repository

This mod is available on GitHub! You can view the source code and contribute here:
ayameduki_races_ce_patch[github.com]

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.