Brave New World

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Authors: Shinymewtwo99, olivenkranz

Last revision: 12 Jul, 2024 at 14:58 UTC (1)

File size: 16.71 MB

On Steam Workshop

Description:

A spiritual successor to the Rise of Empires mods by G-Man, IronWolfGaming101, and axossk, Brave New World is an original civilization-style submod for Imperator: Invictus with an entirely new setup consisting of a curated selection of interesting countries. Each country starts as a migratory city-state which must re-colonize the world after settling down or migrating to a new homeland. Apart from your country’s initial capital, all provinces in the world have been reduced to a mere two pops and all existent cities have been razed to the ground, ensuring that all areas of the world are equally difficult to develop, allowing you to build your new civilization wherever you choose; want to migrate to Germania as Tyre and build a Phoenician Hansa? Have you ever thought about establishing a Baltic dynasty in Egypt? Or do you simply want to reign terror upon the civilized world as the Roman horde? With Brave New World, all of these possibilities are now realities to experience.

To aid in the regrowth of the world, natural pop growth has been significantly increased, a decision exists to build your first city at a reduced cost, and there have been decisions added which allow you to rebuild and rediscover the lost monuments of the world, from Stonehenge to the Sigiriya. With nearly 50 new formable nations added across the globe, most countries will have a goal to work towards, from the humble Burgundy to the more exotic Scythoscandia.

Like most sub-mods, Brave New World needs to be loaded second underneath Imperator: Invictus in the launcher.

Credits:

Shinymewtwo99: Formable nations, province setup, country setup, testing
olivenkranz: Decisions, events, balancing, country setup, artifact redistribution, heritages, testing

Special thanks to Jandowski for suggesting the Ishkuza and Pannonia formables, Brauny48 for suggesting Sicsyria, Vader for creating the Hekamet flag, x8 for suggesting Arfordir Chwal, Edgor12 for naming Keturesapa, and Spring_lag for the Frankish emblem.

Additionally, thanks to G-Man, IronWolfGaming101, and axossk for their Rise of Empires mods, which inspired this mod.

Rise of Empires links:
https://steamcommunity.com/sharedfiles/filedetails/?id=1727507853
https://steamcommunity.com/sharedfiles/filedetails/?id=2432295349
https://steamcommunity.com/sharedfiles/filedetails/?id=2531553363

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Imperator: InvictusSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.