Traits Purchase System
Surviving is great, but there does not seem to be any end-game.
This mod provides a path to continue to purchase Traits based on XP earned through the Traits perk.
Purchase new positive traits OR pay to remove negative traits
Features:
- Single player
- Multiplayer player
- Trait block list
Passive Trait XP required per level:
- Level (1 – 30) – 90
Purchasable Profession Traits:
- Axe Man – requires Brawler
- Burglar – requires Cat’s Eyes and Graceful
- Cook – requires Cook
- Desensitized – requires Brave
- Marksman – requires Hunter
- Mechanics – requires Mechanics
- Night Owl – requires Wakeful
Unpurchasable Traits:
- Emaciated
- Very Underweight
- Underweight
- Overweight
- Obese
- Fit
- Athletic
- Stout
- Strong
Definable Sandbox settings:
- XP multiplier (0.001 – 10) default 1
- XP per Zombie kill (0 – 10) default 1
- XP per Perk level (0 – 90) default 10
- Additional Trait block list
Originating Mod:
Original Links:
- https://steamcommunity.com/sharedfiles/filedetails/?id=1457140263
- https://zomboid.tekagis.ca/mods/buyabletraits.php
- https://theindiestone.com/forums/index.php?/topic/23572-buyable-traits-mod/
Workshop ID: 3211693903
Mod ID: TraitsPurchaseSystem
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.