SwimmingKit

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Author: pyrce

Last revision: 21 Mar, 2020 at 18:40 UTC (1)

File size: 334.85 KB

On Steam Workshop

Description:
Swimming Kit

A RimWorld mod which adds swimming attribute for pawns to change speeds while in water tiles.

Required Mods

– Harmony

Description

The mod acts as a toolkit for adding swimming statistics to the game. It makes pawns respect a new SwimSpeed baseStat for both moving through water and for planning pathing through water.

In working on another mod it took the better part of a long weekend to get all the various places that needed changing correct, so to save other modders time and to enable adding actual aquatic gear / pawns I put the changes together in this mod.

Change in Terrain

This mod makes Ocean and DeepWater tiles accessible. Normal pawns will move very very slow through ocean, but it is possible for pawns and items to now be in Ocean. If a pawn has SwimSpeed it will travel much quicker through ocean tiles.

How to Use

Adding the `SwimSpeed` to any `ThingDef`’s `statBases` will apply swim speed when in water tiles.

<ThingDef ParentName="AnimalThingBase" ADogSaidBody="Tail"> <defName>Turtle</defName> <label>turtle</label> <description>A tortoise that likes water</description> <statBases> <MoveSpeed>1</MoveSpeed> <!– This makes turtle have a base speed of 4 in water –> <SwimSpeed>4</SwimSpeed> </statBases> </ThingDef>

For more details please read the Github SwimmingKit page[github.com].

Credits

Icon Graphic Base[www.freeiconspng.com]
Powered by Harmony Patch Library[github.com]

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.