Automobiles Won’t Destroy Your Railways Anymore
This mod can be installed mid-game.
Compatible with game version 1.12.
Note that this mod generally doesn’t require updates for new game versions.
Updates
12.12.2025
- Please ensure the installed mod is up-to-date, as it may not be auto-updated sometimes.
- Updated for 1.12. Note that this mod no longer supports version below 1.12.
- Adjusted the values of some needs.
Overview
- A simple tweak of pop needs for free movement and communication, so your well-functioning railway system and income balance won’t be destroyed anymore when the first automobile appears in the market (especially when you play as a large country and have a lot of railways).
Details
- Automobiles can fulfill only up to 75% of free movement need (vanilla: 100%). So the rest can only be fulfilled by transportation, which is mostly produced by railway.
- When transportation is available, at least 10% of communication need must be fulfilled by transportation.
Compatibility
- Incompatible with mods that modify pop needs for "free movement" and "communication".
All My Vic3 Mods
Up-to-date mod collection: zw’s Vic3 Mods
- Auto-Diplomacy And Advanced Subject Management
- Supply Chain Semi-Auto Builder
- Auto-Apply PMs
- Auto-Apply Automation PMs
- Controllable Private Construction
- Choose Laws For Released Subjects
- Sustainable Resource Buildings Expansion
- More Icons For Different Orders
- Auto-Recruit & One-Click Recruit Commanders
- Remove Unwanted Buildings
- Automobiles Won’t Destroy Your Railways Anymore
- Private Investments Only Expand Existing Buildings
- Naval Battle Size Fixed
- Land Battle Fixed
- More Mechanized Mobilization Options
- Westernized Uniforms
- Customize Uniforms
- Better Suez Canal Border
- OCD Friendly BIC Shattering
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.
