Land and War – Anbennar Edition
This is an overhaul for Anbennar
LAW is an overhaul mod with the goal of making conflicts fast, devastating and strategic.
Drill has been changed into a system of provisional supply for armies to simulate operational range, keep them well stocked before war to avoid severe attrition.
Modifiers are added or changed to give a wider range of viable tactics when at war that were not viable before.
- Max attrition has been changed from 5 to 20.
- Terrain give hostile attrition boosts as low as 0.25 and as high as 4.
- Challenging terrain is now challenging to convert religiously or culturally.
- Intolerance and unaccepted culture penalties are now more challenging.
- 100% more governing cost for provinces, giving more value to client states for land empires.
- Devastation has been made more devastating. Fort defence and supply are reduced and attrition increased.
- Unrest is more brutal and gives a wide range of local debuffs to what you extract from provinces.
- Institution spread is decreased according to climate and terrain.
- Colonization speed is decreased according to climate and terrain.
- Sieges progress faster and slightly more consistently, at a rate of every 20 days.
- Generals give army tradition instead of army professionalism.
- Total occupation is reached when you occupy a nation completely for 12 months, changed from 60 months.
- Armies have slightly higher rebel suppression ability.
- Armies can retreat sooner in a battle.
- Forts surrender once there are fewer than 250 defenders.
- Cavalry loots and suppresses rebel activity slightly more effectively.
- Army drill now takes 2 years to reach 100% and 2 years to decay back to 0%
- Army drill gives:
- Max army or navy tradition give 0.25% yearly army professionalism, army professionalism from drilling has been lowered to 0.5% yearly.
- Max war exhaustion gives -20% land/navy morale, 0.2 yearly corruption and no longer gives coring cost penalties.
- Army drill now takes 2 years to reach 100% and 2 years to decay back to 0%
- Regiment army drill gives:
+20% movement speed
-10% shock and fire damage received - Average army drill gives:
-100% land attrition *Used to negate the extreme attrition penalties.
+10% faster morale recovery
+10% reserve organization
+50% faster reinforcement - Slacken Standards gives:
An increased penalty of -10% yearly army professionalism.
+250% manpower recovery speed
+250% sailor recovery speed - Expensive army professionalism with diverse benefits to different playstyles. 100% army professionalism gives:
+20% attack power to all ship types
+20% fort defence
+20% shock and fire damage
+40% siege ability
-50% drill decay
+20% maintenance cost to forts, mercenaries, and land/naval units
For better compatibility, use the version of the mod patched for the overhaul you want to play with.
Land and War
Extended Timeline (Planned)
If you’re using a patched version of the mod, you don’t need the original version.
- Anbennar
- Land and War – Anbennar Edition
Revisions:
Old revisions of this mod are available below. Click the link to download.