Ban Subject Factories

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Author: Maplover

Last revision: 19 Jul at 17:14 UTC (1)

File size: 694.99 KB

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Description:

[www.buymeacoffee.com]

– Guaranteed to work version 1.7.5

– Adds a ruling country action that allows a vassal country’s economic laws to be immediately enacted into factory ban laws.

– Adds a dominant action that can immediately change a vassal’s border laws to no immigration controls.

– It will lead to a rise in the will for independence in dependent countries and the production of radicals.

– Although it was not intended, if a factory ban law is enacted through the actions of the ruling country, existing factories will not be demolished. If there is a modding method that allows existing factories to be demolished, please let me know.

– Unlike the vanilla factory ban, you cannot build any type of factory.

– AI enforces a ban on industry and no migration restrictions on vassal states under the autonomous territory, other than the personal union, protectorate, or tributary state, when the country’s law prohibits industry or the strategy is resource acquisition, industrial expansion, colonial expansion, and economic imperialism. Legislate it.

– When a colony under the autonomous territory enacts economic laws such as agricultural capitalism and lifts the ban on industry for a while, investors from the suzerain country build factories in the colony, and the AI ​​suzerain country needs very little time to recognize this, so after a short period of time, The process of re-enforcing industrial bans is rarely repeated. Because of this, in reality, the effect is closer to a very extreme industry suppression policy rather than an industry ban. However, if the suzerain is a human player, no separate cooldown is needed to re-enforce the industry ban, so agricultural capitalism can be banned as soon as it is legislated. Rather than suppressing industry like AI, a very strict industrial ban is possible.

– This causes entrepreneurs in the suzerain country to focus on resource exploitation rather than developing the colony into an industrial powerhouse.

– If the standard of living of the suzerain country is high, it will be possible to forcibly open the borders of the dependent country and absorb populations of the same culture or origin.

– According to the results of the spectator test, the AI ​​uses it very well.

– 1 factory 1 product addon address for vassal factory ban mode https://steamcommunity.com/sharedfiles/filedetails/?id=3289119658

– The article that led to the creation of the mode https://gall.dcinside.com/mgallery/board/view/?id=rome&no=1193905&exception_mode=recommend&page=1

– Korea Paradox Interactive Game Community Address: https://gall.dcinside.com/mgallery/board/lists?id=rome

– Supported languages: Korean, English

– All bug reports welcome

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