Adeptus Mechanicus: Armoury R1.0 Combat Extended Patch

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Author: Ogliss

Last revision: 15 Apr, 2019 at 03:00 UTC (2)

File size: 11.57 MB

On Steam Workshop

Description:

V1.0
Patches my armoury mod to work with combat extended

load order

Combat Extended
Adeptus Mechanicus: Armoury R1.0
Adeptus Mechanicus: Armoury R1.0 Combat Extended Patch
Adeptus Mechanicus: Magos Xenobiologis R1.0 Inbuilt CE Support
Adeptus Mechanicus: Magos Xenobiologis (Playable Orkoids) R1.0 Inbuilt CE Support
Adeptus Mechanicus: Magos Xenobiologis (Playable Tau) R1.0 Inbuilt CE Support
Adeptus Mechanicus: Magos Xenobiologis (Playable Eldar) R1.0 Inbuilt CE Support

Upadte: Jamming, Gets Hot, and Rapid Fire special rules are now functional

Known issues
Currently disables Special weapon rules (Hot Shot, Overcharged)
Disables Laser effect
Necron Gauss Weaponry is functional but uses no ammo

Download
Required items:

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Adeptus Mechanicus: Armoury R1.0Steam Workshop
[1.0] Combat ExtendedSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.