Check Upstairs (and more !)
Ever felt like peaking through a window or door or looking upstairs or downstairs was a natural human trait ?
Now you can do it in Project Zomboid ! Saving you from those nasty floors hiding zombies upstairs, or even downstairs ! You can also check behind windows or door ! But peaking a closed door can have risks and cause a creeking sound that can attract zombies in the next room ! Or even players…
How to use:Check upstairs*
- When in stairs or at the bottom of it, press the keybind to check upstairs. By default, it is the same key as "Interact": E**.
- This will check in a circle around the square at the top of the stairs.
- If any zombies are detected, their amount will be shown above the player.
- If no zombies are detected, your player will mention it.
Check downstairs*
- When at the top square of stairs (not on the stairs), press the keybind to check downstairs. By default, it is the same key as "Interact": E**.
- This will check in a circle around the square at the bottom of the stairs.
- If any zombies are detected, their amount will be shown above the player.
- If no zombies are detected, your player will mention it.
* these voicelines can appear at the same time if you are in both conditions
** for controller users, you can setup keybinds thanks to Mod Options. By default these are RB + ACheck behind windows
- Right click an opened, non-barricaded and with opened curtains window to have an option to check outside of it.
- This will check in a circle around the square behind the window.
- If any zombies are detected, their amount will be shown above the player.
- If no zombies are detected, your player will mention it.
Check behind doors
- Right click a non-barricaded door to have an option to check behind it.
- This will check in a circle around the square behind the door.
- If any zombies are detected, their amount will be shown above the player.
- If no zombies are detected, your player will mention it.
- But take care ! If the door is closed, you will have to peak it first which could possibly cause a creeking noise based on the health of the door and your sneaking skills: Nimble, Lightfoot, Sneaking.
- Your traits can also influence your chance to cause a creeking noise: Graceful, Inconspicuous, Conspicuous, Clumsy.
- 15 sounds from Pixabay[pixabay.com].
Customize your experience:
- Change your keybind thanks to Mod Options !
- Adapt your sandbox options to your liking ! You can increase the radius which the character checks for zombies at the top of the stairs. You can chose to show the zombie position or not.
- Chose the lore name of the your zombies ! This can also be done with a mod (check the next part about modder’s documentation).
Customization available to other moddersOther modders can easily modify the mod and its parameters ! Add your own voicelines or modify the name to show above zombies or in the voicelines ! For example, The Last of Us Infected will not mention "zombies" but instead "infected".
Documentation for modders[github.com]
Translations by:
- French by Rodriguo (don’t ask me why the guy with a spanish name does the french one)
- Spanish by Zatrox (meza)
- Traditional and simplified Chinese by Fragger
TRANSLATIONS NEED UPDATING, DON’T HESITATE TO CONTACT ME
Original concept by Braven with his Stairs Alert mod.
This is a complete new take on the mechanic, with fresh code and proper check. The original mod by Braven didn’t properly detect zombies so this version fixes this and improves everything.
Workshop ID: 3300688173
Mod ID: CheckUpstairs