Auto Identify – Definitive Edition

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Authors: fireundubh, LaughingLeader

Last revision: 27 Aug, 2019 at 18:07 UTC (1)

File size: 395.26 KB

On Steam Workshop

Description:

With Auto Identify, unidentified items will be automatically identified without an Identifying Glass when anyone in your party has Loremaster 5 or higher.

At Loremaster 5+, you will no longer need an Identifying Glass, you will no longer to need to stack Loremaster ability buffs, and you will no longer need to transfer unid’d items to whichever party member has the highest Loremaster rank.

Practically, Loremaster 5 now has a passive effect that makes investing civil points there worth it.

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Frequently Asked Questions

Why is the mod not working?
You didn’t enable the mod using the in-game mod manager.

When are items automatically identified?
If any member of your party has Loremaster 5+:
• When a container that has unidentified items is opened by the player
• When an unidentified item is picked up by the player
• When an unidentified item is otherwise added to the player’s inventory

Credits

• fireundubh (original versions for the Classic and Definitive Editions)
• LaughingLeader (significant enhancements, including fixing single-item identification)

Important

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Revisions:

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