Argezvale Mission Tree – Anbennar Submod

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Author: Klep

Last revision: 28 Apr, 2025 at 20:00 UTC (3)

File size: 6.45 MB

On Steam Workshop

Description:
Mod Overview

A complete mission tree (55+ missions) for the Steel Dwarves of Argezvale. Contains a unique government reform, unique elections, unlockable factions, unique upgrades to two Anbennar estates, and an endgame railroad system when you complete the tree.

Features

– Create a new home on the frontier
– Get a sick tattoo with a new unique mages estate: The Rune Scribes
– Construct a new hold that reaches for the sky in buildings made of steel
Unlock early artificery
Seduce a horse
– Become the steel baron of North Aelantir

Notes

– You must own the province of Redfort (owned by Lorent in 1444) when the Age of Unraveling starts to play as Argezvale
– The mission tree is unlocked via an available decision when you swap to Argezvale
– There is currently a bug in eu4 that messes with factions when a new government reform is selected, I’ve added a workaround in the decisions menu when this happens
– Should be compatible with Anbennar steam and bit bucket versions.
– This mod is not balanced (though not broken in my opinion)
– While this mod attempts to stay "in theme" with the lore, I took some liberties and tried to follow the rule of cool when designing the tree
– Please let me know about any bugs/spelling errors in the Anbennar Discord!

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.