Tending Takes Time

Why should it take the same amount of time for a doctor to fix a surface cut on an arm as it takes to stop the bleeding of a recently shot off leg?
With this mod active the time it takes to tend to an injury will vary based on some different factors.
Things that increased tend-time:
- Heavy bleeding, with massive bleeding increasing it even more
- Life threatening injury
- Internal injury
- Missing bodypart
Things that decrease tend-time:
- Low bleeding with no bleeding decreasing it even more
- Permanent injury
- External injury
All factors can be turned off in the mod settings as well as changing the decrease and increase-values.
Technically the mod adds an init-action to the waiting-toil of the tending-job that changes the duration based on the hediffs that will be tended.
Mod-idea by: Erythion

Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
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