Shamblers expanded:We are zombies now!

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Author: 亚速镜子抽叶子

Last revision: 11 Aug, 2025 at 10:01 UTC (2)

File size: 661.91 KB

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Description:

1.6NOW!!!
1.6NOW!!!
1.6NOW!!!

Update : shamblers can join caravans

!machine translation! (sorry my english is bad….)

CE √
Mutliplayer √ (XML)
No Texts

I can’t reply to comments due to VPN issues, but I’ll read them all

Updated August 5
-Your Shamblers will be able to divide the activity area!!!!!!

content:
-Shamblers no longer have a shaking animation, improve TPS
-Shamblers will starve and eat the corpses and meat around them
-Shamblers will be equipped with a wider variety of equipment, and the equipment durability will fluctuate more (perhaps increasing the difficulty)
-Remove Shamblers time limits, they will always be there (but will starve)
-Your human Shamblers can be Drafted
-Shamblers will attack your base like zombieland

Future Plans:
– Add exclusive weapons and equipment to the Shamblers!
– Make it possible for Shamblers to eat rotting corpses!
– Made compatible after VE Shamblers expanded out!

Shamblers Zombies Zombie Shambler undead deadth

[Answer]

Q: Why my shambler always eat my stored meat?
A: Zombies can be divided into activity zones, let them go to their defense and away from the food!

Q: Why my shambler walks around after being drafted
A: I fixed it!

Q: My shambler will appear in the top frame
A: Actually, the original version did not have this problem, I suspect it may be due to the game update

Tip: Shamblers will find fresh corpses and meat when they are hungry, and you can make bait to seduce them just like in the movies!

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Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Anomaly
Revisions:

Old revisions of this mod are available below. Click the link to download.