Outskirts Invasion (VS. Demon Horde)

DISCLAIMER: I DON’T WANT ANY OF MY SPRITES USED FOR OTHER GAMES, IF YOU WANT TO USE THEM, CONTACT ME.
Demons have come from Gehenom to destroy the world, and they come in huge numbers! Fight them until you can’t fight anymore…
This stage is a game mode where you play against a horde of enemies in waves. Demons will keep coming at you (or your team), each with their own abilities and challenges, creating deadly combinations!
Sometimes in Normal mode only, demons will drop Soul Essence, which come in various sizes and colors.
There are a total of 4 different effects Soul Essence can grant, depending on the size of the soul:
- Green: Instantly heal 20% / 40% / 60%.
- Red: Increases damage output by x1.5 for 30 / 60 / 90 seconds.
- Blue: Increases horizontal speed by x1.3 while not attacking or in hitstun for 30 / 60 / 90 seconds.
- Yellow: Decreases damage and knockback taken by x0.75 for 30 / 60 / 90 seconds
TRAINING MODE:
When going into the stage in practice mode, you can see all the demons you may fight, their tactics and try to fight them in various combination of your choosing.
Additionally, you can press the "Start Test Run" button to go for a simulated run of the horde, which tells you how many waves you managed to survive.
NOTE: YOU MUST USE YOUR MOUSE TO USE THE MENUS IN PRACTICE MODE!
SCORE MULTIPLIERS:
You can add some score to your final score if you tweak the knockback scaling settings in the character select screen. The score multiplier directly corresponds to the knockback scaling setting you chose, which means if you make yourself harder to kill, the score system will adapt.
On top of that, going into aether mode will switch the demon horde into Cruel mode, which spawns less demons make they are a lot more difficult. Here is the full list of changes for the demons on the Cruel mode:
- x1.5 score multiplier on the final score
- 6 enemy spawn limit
- Demons won’t drop any Soul Essence buffs
- x1.5 max hp
- x0.9 knockback adj
- x0.75 knockback scaling taken (x1.25 normally)
- x0.75 idle time and attack time
- x1.5 damage (including the Necro Magus healing)
- x1.2 base knockback given
- x1.05 knockback scaling given
Other than all that, for devs, it’s recommended to add the hit_player.gml event from adventure mode and draw_hud.gml event compatibility from Enter the Golden House to your characters so their hud will appear and most hit based mechanics will work.
For more information click here
SPECIAL THANKS:
Supersonic and DarkDakurai for helping me with optimizations, it was really difficult
And everyone from the All-Star Heroines team for the whole collection, pushing on and making this possible, it was honestly really awesome to work alongside a team of people to make this collection a reality, as a part of my last big project on Rivals of Aether
Required items:
Click the title to search on this site.
Bar Reygard — Steam Workshop
Greenwood Town — Steam Workshop
Mysterious Friend — Steam Workshop
Venus — Steam Workshop
Asra — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.