Azur Lane-Sardinian Empire
Most of the English text of this mod is machine translation, and errors cannot be avoided. If there is any error, please correct it.
Added a civilization based on the Sardinian Empire in the game work "Azur Lane" – the Sardinian Empire. This mod has added 2 leaders: Vittorio Veneto and Emanuele Pessagno.
Glory of the Senate
For each Original Capital, military units +3 Combat Strength and +1 wildcard slot. When changing Government, you will gain the effects of the government and 1 Governor Title, unlock the appropriate Legacy Policy. When acquiring a city from another civilization, units within 6 tiles of that city heal full Hp, Movement, and attack capability.
Sardinian Bath
A district unique to Sardian Empire for city growth. Replaces the Aqueduct district and cheaper to build, additional provides +3 Amenities. City can build 1 additional district, and +50% districts adjacency bonuses. The Floodplains tiles along the river containing the Sardinian Bath are now immune to Flood damage (though Food and Production bonuses from flooding drop by 50%). Floodplains tiles belonging to this city gain +1 Food and +1 Production for each time Flood damage is mitigated. Must be built adjacent to the City Center. Major adjacency bonus to adjacent districts. +1 Food bonus and Production bonus from the river tile and each adjacent districts, +2 Food bonus from each adjacent Oasis tiles, +1 Production bonus from each Mountain tiles, +2 Science bonus from each tiles Geothermal Fissure.
Mercato
Sardian Empire unique district, replacing the Commercial Hub district and cheaper to build. Gain standard Gold adjacency bonus from adjacent districts, Gold Adjacency Bonus also provides Production. +1 Trade Route capacity, gain 1 Trader and +4 Gold for your civilization’s Trade Route when built. Allows city to use the Gold to provide Production to buildings and districts, each districts in the city can +1 Science and +1 Culture to the Trade Routes from that city. +1 Gold bonus from each the Coast and Lake tiles and the Luxury tiles.
Sardinian Guard:
Sardinian Empire’s unique melee unit, the base Combat Strength will be increased as technology is unlocked. +3 Combat Strength for every adjacent Sardinian Guard, heals at the end of every turn. This unit can build a Modern Road from adjacent city to the Capital. Gain 1 Sardinian Guard upon founding cities.
The road building function can be turned off next to "Delete Units" to save performance
Vittorio Veneto
Leader’s Ability: Eternal Light of Sardegna
+1 Envoy when found or conquer a city. Each Envoy you send to a city-state counts as two and gains 50 Gold for each Envoy sent to the city-state. City State military units gain +5 Combat Strength if you are the City State’s Suzerain, Levied Units provide +5 Combat Strength to neighboring units. Gain the Vittorio Veneto unique unit when the Refining technology is researched.
When there are Secret Society in the game that are found in the same way as the "Owls of Minerva", the first Envoy sent to a city-state will not be counted as two, in order to be able to discover these Secret Society normally. You will then be compensated with 1 Envoy.
Unique Unit
Vittorio Veneto:
Vittorio Veneto’s unique Modern era naval unit that replaces the Battleship, has a more powerful Ranged Combat Strength. +5 Combat Strength, +1 Movement when located in Coast and Lake tiles.
Emanuele Pessagno
Leader’s Ability: Peasaggio Esotico
+1 sight for all units, can enter the ocean tiles from the beginning and gain the "Peasaggio Esotico" unit command. Military units can spend Gold to gain a Settler when located on a different continent than the Capital. The unit can reveal 8-tiles within the Natural Wonder. Gain the Navigatori unique unit when the Combined Arms technology is researched.
Unique Command: Peasaggio Esotico
Activate on or adjacent to natural wonders, will receive Gold (or ×3 Gold if located on a different continent than Capital) and replicate the natural wonders output to the Districts and Trade routes. Limited to one per natural wonder.
Agendas: Lookout’s Courage
Willing to actively explore the world. Love the civilizations that love to explore the world, and hate the civilizations that ignore exploring the world.
Unique Unit
Navigatori:
Emanuele Pessagno’s unique Atomic era naval unit that replaces the Destroyer, Gain 1 the Great Admrial Points for each tile moved.
When you get some cities using the Sardinian Empire, their names will automatically be changed to their Roman-era names! (if any)
Currently supported civilization cities (not added by the Mods): Ottoman, England, Germany, France and Spian.
Currently supported in English, Simplified Chinese and Traditional Chinese only
More in-game text will be available soon
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Revisions:
Old revisions of this mod are available below. Click the link to download.