Versatile Battle AI
Adds more roles to many AI usage groups to promote a versatile AI battle behavior with the following logic for melee, flank, ranged and support roles:
– Flankers and harassers also have melee roles
– Ranged have both direct and indirect roles and can flank
– All melee, ranged and shock units can flank
– All melee and high value units can support, i.e. kept in reserve (affects formations as AI ARMY FORMATION)
This makes battles more varied as different units can take different roles, and not every unit is played the same every time, such as monsters sometimes flanking or flankers sometimes charging.
affects vanilla and custom units.
Combine with Random AI Personalities for random campaign behaviors.
Recommended to play with my collection which addresses other battle aspects of the game.
Revisions:
Old revisions of this mod are available below. Click the link to download.