Remove Unwanted Buildings
This mod is compatible with game version 1.13 and can be installed mid-game.
Note that this mod generally doesn’t require updates for new game versions.
All features can be enabled or disabled anytime and only affect player.
If you don’t want random buildings in random states from private investment, I recommend using this mod together with Controllable Private Construction
Links: Support me[ko-fi.com], Join Discord[discord.gg]
Updates
12.05.2026
- Please ensure the installed mod is up-to-date, as it may not be auto-updated sometimes.
- Updated for 1.13. Note that this mod no longer supports version below 1.13.
Overview
- One-click remove unwanted buildings.
- Support these buildings: manufacturing industries, arts academy, resources, power plant, railway, agriculture, plantations, port, trade center and conscription centers.
- Remove buggy conscription centers and buildings owned by "null_state".
- Remove buildings that can’t be downsized because of the current laws.
- It will cost money to remove buildings (except conscription centers).
In newly annexed states: 25% of the default nationalizing cost.
In other states: 100% of the default nationalizing cost.
How to use?
- Use "Industrial Restructuring" decree on a state.
- Subsidize the buildings you want to remove.
- Use the decision "Industrial Restructuring" to remove the subsidized buildings.
- Use the decision "Remove Conscription Centers" to remove the conscription centers.
- Please note that all levels of the selected buildings in the state will be removed.
- Don’t forget to temporarily cancel the subsidizing for the buildings you want to keep.
Compatibility
- No vanilla files were overwritten, so it should be compatible with most mods.
Localization
- English, Chinese.
Other languages use English text.
All My Vic3 Mods
Up-to-date mod collection: zw’s Vic3 Mods
Support me or request a commission[ko-fi.com]
Join Discord[discord.gg]
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Download
Revisions:
Old revisions of this mod are available below. Click the link to download.
