_Camouflage_
Recon units are experts at navigating rough terrain, but now they can slip through enemy borders undetected. With Camouflage, Scouts gain the ability to move through rival territory unseen. However, moving covertly comes with trade-offs…
Camouflage– Grants the ability to enter Rival Territory. Available to all Scout Units. Prereq Tech: Trapping.
– All promotions are preserved whilst camouflaged, but the following penalties apply:
– No longer ignores terrain cost. Defensive only (cannot attack or capture civilians).
– Reduced sight range (-1) and reduced movement (-1). Cannot pillage.
– If you remove Camouflage in foreign territory without open borders, you will be kicked out at the beginning of the next turn!
LANGUAGE SUPPORTFully localized in: English, French, German, Spanish, Korean, and Russian.

CREDITS AND THANKSConcept, coding, research, and overall design by Gaia. Artwork by Manitorio.
A huge thank you to everyone who contributed–through translations, feedback, suggestions, or bug reports–your support has been invaluable!
DISCLAIMERSid Meier’s Civilization V, Civilization, Civ, Firaxis Games, 2K Games, and Take-Two Interactive Software are trademarks of Take-Two Interactive Software, Inc. This mod is not affiliated with, endorsed by, or sponsored by Take-Two, Firaxis, or any of their subsidiaries.
This is a fan-made project. It is provided "as is" with no warranties, express or implied, including but not limited to warranties of merchantability or fitness for a particular purpose. Use at your own risk.
Redistribution, re-hosting, or inclusion of this mod or its components in other works is prohibited without written permission from the authors. All rights to third-party content remain with their respective owners.
Revisions:
Old revisions of this mod are available below. Click the link to download.