Amalgamation: Grim Artist secondary spec
"A dance, a splatter, a little detail. All art has their charm. My specialty, señior, is not so different. My art will be seen. My art will be shared. The aliens are just an excuse. And… you know that. Yet, still accept me at your doorstep."
– General
Bullet arts has been in my mind for a while, but only recently it clicked for me. This spec dances around with these arts, some fancy, some brutal, all effective in their own way. They brush with their weapon, splash with their bullets, and revel with their canvas. They don’t want to be denied. They shall not.
- Can roll any of the Bullet Arts besides Frost. Each has 4 turn cooldown and 2 charges.
- Sword (Deals melee damage, can flinch target)
- Shock (Reduces hack defense and deals electric damage)
- Toxic (Deals poison damage and applies Poison)
- Rupture (Applies Rupture)
- Black (deals curse damage and applies Blood Curse and Blind
- Hail (2 ammo, no cooldown)
- Blaze (Deals fire damage and Burns)
- Acid (Deals acid dmg, applies acid and shreds)
- Can roll any of the Bullet-Art improving passives.
- Bruising arts(Bullet arts now applies bruise, which is similar to rupture, but stacks and don’t apply to DoT)
- High Agony (Bullet arts now increase DoT damage Increase DoT DMG taken by the target)
- Bleeding arts( Bullet arts noow Applies bleed)
- Blasting Bullets (Bullet arts deal AoE)
- High calibre arts (Bullet arts deal more dmg)
- Chrono Trigger (Bullet arts has less cooldown)
- Extra Bullets (Bullet arts has more charges)
- More Dakka (Deals an aditional hit with low dmg to all targets)
- This deck is focused on skills that enhance the Grim Artist.
- Final blow (Guaranteed crit against low hp targets)
- Merciless Beating (Deals double dmg from Rupture and Bruise)
- Fond Farewell (Extra damage on last shot on the magazine depending on magazine size)
- Concentration (Grazes become hits)
- Mirage Cloak(Gives temporary concealment, 1 action, 5 turn cooldown.)
- Lock’N’Load (Killing and enemy refunds 1 ammo)
- Surgical Precision (Ignores half of the enemy’s cover defense bonuses)
- Unscarred (Deals and takes less damage based on armor level while at full hp)
– Balance and ideology
This spec is a weird one, well, I like weird specs. It’s supposed to buff single-shot weapons(such as shotguns for a more ‘extravagant’ or expressive art, or things like snipers for a ‘fine’ art). I honestly didn’t have draw much direct inspiration from other ‘macabre artists’ that exists in other fandoms, but I can’t affirm that they didn’t have any influence. This one is more than about the enemy, it’s about how you do it, the play, the paint. All have value for them. Balance probably is… I don’t know honestly, bullet art alone isn’t that amazing, but having more options and ways to buff them, I haven’t played enough. I’ll update this part once I have enjoyed more campaigns with them, but they are fun to play with.
Outro and Thanks
Always thankful to XpanD for getting me into Spec creation and getting started on my first mod
Evilbob for the awesome icon
H4ilstorm for creating Amalgamation classes
Mitzruti, favid and kiruka for their awesome perk packs
And for all modders out there for working on this game
As always, if there is anything you found that needs some fixing, i’ll take a look
Have a good one!
Required items:
Click the title to search on this site.
Amalgamation Classes WOTC — Steam Workshop
Mitzruti's Perk Pack — Steam Workshop
[WOTC] Extended Perk Pack — Steam Workshop
Color Class Icons: Amalgamation Classes — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.
